@@ -2464,6 +2464,20 @@ get_bits_per_pixel(Texture::Format format, int *alphbits) {
*alphbits = 32;
return 128;
+ case Texture::F_r16:
+ return 16;
+ case Texture::F_rg16:
+ return 16 * 2;
+ case Texture::F_rgb16:
+ return 16 * 3;
+
+ case Texture::F_r32:
+ return 32;
+ case Texture::F_rg32:
+ return 32 * 2;
+ case Texture::F_rgb32:
+ return 32 * 3;
case Texture::F_srgb:
return 24;
case Texture::F_srgb_alpha: