Browse Source

formatting

Dave Schuyler 20 years ago
parent
commit
f66d4151fc

+ 32 - 30
direct/src/controls/ShipPilot2.py

@@ -27,11 +27,11 @@ class ShipPilot2(PhysicsWalker):
     notify = directNotify.newCategory("PhysicsWalker")
     wantDebugIndicator = base.config.GetBool(
         'want-avatar-physics-indicator', 0)
-    
+
     useBowSternSpheres = 1
     useLifter = 0
     useHeightRay = 0
-    
+
     # special methods
     def __init__(self, gravity = -32.1740, standableGround=0.707,
             hardLandingForce=16.0):
@@ -43,7 +43,7 @@ class ShipPilot2(PhysicsWalker):
         self.__gravity=gravity
         self.__standableGround=standableGround
         self.__hardLandingForce=hardLandingForce
-        
+
         self.needToDeltaPos = 0
         self.physVelocityIndicator=None
         self.avatarControlForwardSpeed=0
@@ -60,7 +60,7 @@ class ShipPilot2(PhysicsWalker):
         self.__slideSpeed=0.0
         self.__vel=Vec3(0.0)
         self.collisionsActive = 0
-        
+
         self.isAirborne = 0
         self.highMark = 0
         self.ship = None
@@ -86,7 +86,7 @@ class ShipPilot2(PhysicsWalker):
             #self.setupShip()
             self.setupPhysics(ship)
             self.ship = ship
-            
+
             #*# Debug:
             if not hasattr(ship, "acceleration"):
                 self.ship.acceleration = 60
@@ -204,6 +204,7 @@ class ShipPilot2(PhysicsWalker):
             cBowSphereNode.addSolid(self.cBowSphere)
             self.cBowSphereNodePath = self.avatarNodePath.attachNewNode(
                 cBowSphereNode)
+            #self.cBowSphereNodePath.show()
 
             cBowSphereNode.setFromCollideMask(self.cSphereBitMask)
             cBowSphereNode.setIntoCollideMask(BitMask32.allOff())
@@ -212,7 +213,7 @@ class ShipPilot2(PhysicsWalker):
 
             self.pusher.addCollider(
                 self.cBowSphereNodePath, self.avatarNodePath)
-            
+
             # Back sphere:
             self.cSternSphere = CollisionSphere(
                 0.0, self.backSphereOffset, -5.0, avatarRadius)
@@ -220,6 +221,7 @@ class ShipPilot2(PhysicsWalker):
             cSternSphereNode.addSolid(self.cSternSphere)
             self.cSternSphereNodePath = self.avatarNodePath.attachNewNode(
                 cSternSphereNode)
+            #self.cSternSphereNodePath.show()
             self.cSternSphereBitMask = bitmask
 
             cSternSphereNode.setFromCollideMask(self.cSphereBitMask)
@@ -233,7 +235,7 @@ class ShipPilot2(PhysicsWalker):
             shipCollWall = self.avatarNodePath.hull.find("**/collision_hull")
             if not shipCollWall.isEmpty():
                 shipCollWall.stash()
-            
+
     def takedownPhysics(self):
         assert self.debugPrint("takedownPhysics()")
         if 0:
@@ -243,7 +245,7 @@ class ShipPilot2(PhysicsWalker):
                 del self.phys
             if self.ship != None:
                 self.ship.worldVelocity = Vec3.zero()
-            
+
     def setupPhysics(self, avatarNodePath):
         assert self.debugPrint("setupPhysics()")
         if avatarNodePath is None:
@@ -288,7 +290,7 @@ class ShipPilot2(PhysicsWalker):
         width is feet from port to starboard.
         length is feet from aft to bow.
         height is feet from bildge to deck (i.e. not including mast height).
-        
+
         Set up the avatar collisions
         """
         assert self.debugPrint("initializeCollisions()")
@@ -318,7 +320,7 @@ class ShipPilot2(PhysicsWalker):
             del self.cSphereNodePath
 
             del self.pusher
-        
+
         self.getAirborneHeight = None
 
     def setTag(self, key, value):
@@ -413,11 +415,11 @@ class ShipPilot2(PhysicsWalker):
         assert self.debugPrint(
             "getCollisionsActive() returning=%s"%(self.collisionsActive,))
         return self.collisionsActive
-    
+
     def placeOnFloor(self):
         """
         Make a reasonable effort to place the avatar on the ground.
-        For example, this is useful when switching away from the 
+        For example, this is useful when switching away from the
         current walker.
         """
         self.oneTimeCollide()
@@ -491,7 +493,7 @@ class ShipPilot2(PhysicsWalker):
             ## onScreenDebug.add("w keel vec",
             ##    keel.pPrintValues())
         if 0:
-            onScreenDebug.add("posDelta4", 
+            onScreenDebug.add("posDelta4",
                 self.priorParentNp.getRelativeVector(
                     render,
                     self.avatarNodePath.getPosDelta(render)).pPrintValues())
@@ -551,14 +553,14 @@ class ShipPilot2(PhysicsWalker):
                     self.sailsDeployed = -1.0
             self.__speed = self.ship.acceleration * self.sailsDeployed
         else:
-            self.__speed=(forward and self.ship.acceleration or 
+            self.__speed=(forward and self.ship.acceleration or
                     reverse and -self.ship.reverseAcceleration)
         avatarSlideSpeed=self.ship.acceleration*0.5
         #self.__slideSpeed=slide and (
-        #        (turnLeft and -avatarSlideSpeed) or 
+        #        (turnLeft and -avatarSlideSpeed) or
         #        (turnRight and avatarSlideSpeed))
         self.__slideSpeed=(forward or reverse) and (
-                (slideLeft and -avatarSlideSpeed) or 
+                (slideLeft and -avatarSlideSpeed) or
                 (slideRight and avatarSlideSpeed))
         self.__rotationSpeed=not slide and (
                 (turnLeft and self.ship.turnRate) or
@@ -696,8 +698,8 @@ class ShipPilot2(PhysicsWalker):
         physVel = physObject.getVelocity()
         physVelLen = physVel.length()
         if (physVelLen!=0.
-                or self.__speed 
-                or self.__slideSpeed 
+                or self.__speed
+                or self.__slideSpeed
                 or self.__rotationSpeed):
             distance = dt * self.__speed
             goForward = True
@@ -705,11 +707,11 @@ class ShipPilot2(PhysicsWalker):
                 goForward = False
             slideDistance = dt * self.__slideSpeed
             rotation = dt * self.__rotationSpeed
-            
+
             # update pos:
             # Take a step in the direction of our previous heading.
             self.__vel=Vec3(
-                Vec3.forward() * distance + 
+                Vec3.forward() * distance +
                 Vec3.right() * slideDistance)
 
             # rotMat is the rotation matrix corresponding to
@@ -740,8 +742,8 @@ class ShipPilot2(PhysicsWalker):
             assert base.controlForce.getLocalVector() == newVector
             assert base.controlForce.getPhysicsObject()
             assert base.controlForce.getPhysicsObject() == physObject
-            
-            
+
+
             #momentum = self.momentumForce.getLocalVector()
             #momentum *= 0.9
             #self.momentumForce.setVector(momentum)
@@ -762,7 +764,7 @@ class ShipPilot2(PhysicsWalker):
             #base.controlForce.setVector(Vec3.zero())
             goForward = True
 
-        
+
         #*#
         speed = physVel
         if (goForward):
@@ -817,28 +819,28 @@ class ShipPilot2(PhysicsWalker):
                 self.ship.worldVelocity.pPrintValues())
             onScreenDebug.add("w worldVelocity len",
                 "% 10.4f"%self.ship.worldVelocity.length())
-            
+
         # if hasattr(self.ship, 'sailBillow'):
         #     self.ship.sailBillow = self.sailsDeployed
 
         if hasattr(self.ship, 'currentTurning'):
             self.ship.currentTurning = self.currentTurning
-        
+
         return Task.cont
-    
+
     def doDeltaPos(self):
         assert self.debugPrint("doDeltaPos()")
         self.needToDeltaPos = 1
-    
+
     def setPriorParentVector(self):
         assert self.debugPrint("doDeltaPos()")
-        
+
         #print "self.__oldDt", self.__oldDt, "self.__oldPosDelta", self.__oldPosDelta
         if __debug__:
             onScreenDebug.add("__oldDt", "% 10.4f"%self.__oldDt)
             onScreenDebug.add("self.__oldPosDelta",
                               self.__oldPosDelta.pPrintValues())
-        
+
         velocity = self.__oldPosDelta*(1/self.__oldDt)*4.0 # *4.0 is a hack
         assert self.debugPrint("  __oldPosDelta=%s"%(self.__oldPosDelta,))
         assert self.debugPrint("  velocity=%s"%(velocity,))
@@ -846,7 +848,7 @@ class ShipPilot2(PhysicsWalker):
         if __debug__:
             if self.wantDebugIndicator:
                 onScreenDebug.add("velocity", velocity.pPrintValues())
-    
+
     def reset(self):
         assert self.debugPrint("reset()")
         self.actorNode.getPhysicsObject().resetPosition(

+ 46 - 46
direct/src/extensions/NodePath-extensions.py

@@ -34,7 +34,7 @@
         else:
             self.hide()
             return 0
-            
+
     def showSiblings(self):
         """Show all the siblings of a node path"""
         for sib in self.getParent().getChildrenAsList():
@@ -108,7 +108,7 @@
         from pandac import Point3
         v1 = Point3.Point3(0)
         v2 = Point3.Point3(0)
-        self.calcTightBounds(v1,v2)
+        self.calcTightBounds(v1, v2)
         return v1, v2
 
     def pPrintString(self, other = None):
@@ -134,7 +134,7 @@
                 otherString = '\n'
             return (
                 "%s = {"%(self.getName()) +
-                otherString + 
+                otherString +
                 "  'Pos':   (%s),\n" % pos.pPrintValues() +
                 "  'Hpr':   (%s),\n" % hpr.pPrintValues() +
                 "  'Scale': (%s),\n" % scale.pPrintValues() +
@@ -150,7 +150,7 @@
         else:
             pos = self.getPos()
             otherString = ''
-        print (self.getName() + '.setPos(' + otherString + 
+        print (self.getName() + '.setPos(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] +
@@ -165,7 +165,7 @@
         else:
             hpr = self.getHpr()
             otherString = ''
-        print (self.getName() + '.setHpr(' + otherString + 
+        print (self.getName() + '.setHpr(' + otherString +
                formatString % hpr[0] + ', ' +
                formatString % hpr[1] + ', ' +
                formatString % hpr[2] +
@@ -180,7 +180,7 @@
         else:
             scale = self.getScale()
             otherString = ''
-        print (self.getName() + '.setScale(' + otherString + 
+        print (self.getName() + '.setScale(' + otherString +
                formatString % scale[0] + ', ' +
                formatString % scale[1] + ', ' +
                formatString % scale[2] +
@@ -197,7 +197,7 @@
             pos = self.getPos()
             hpr = self.getHpr()
             otherString = ''
-        print (self.getName() + '.setPosHpr(' + otherString + 
+        print (self.getName() + '.setPosHpr(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] + ', ' +
@@ -219,7 +219,7 @@
             hpr = self.getHpr()
             scale = self.getScale()
             otherString = ''
-        print (self.getName() + '.setPosHprScale(' + otherString + 
+        print (self.getName() + '.setPosHprScale(' + otherString +
                formatString % pos[0] + ', ' +
                formatString % pos[1] + ', ' +
                formatString % pos[2] + ', ' +
@@ -238,17 +238,17 @@
         if other == None:
             transform = self.getTransform()
         else:
-            transform = self.getTransform(other)            
+            transform = self.getTransform(other)
         if transform.hasPos():
             pos = transform.getPos()
             if not pos.almostEqual(Vec3(0)):
                 outputString = '%s.setPos(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (pos[0], pos[1], pos[2]) 
+                print outputString % (pos[0], pos[1], pos[2])
         if transform.hasHpr():
             hpr = transform.getHpr()
             if not hpr.almostEqual(Vec3(0)):
                 outputString = '%s.setHpr(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (hpr[0], hpr[1], hpr[2]) 
+                print outputString % (hpr[0], hpr[1], hpr[2])
         if transform.hasScale():
             if transform.hasUniformScale():
                 scale = transform.getUniformScale()
@@ -265,42 +265,42 @@
                 child.printTransform(other, sd, fRecursive)
 
     def iPos(self, other = None):
-        """ Set node path's pos to 0,0,0 """
+        """ Set node path's pos to 0, 0, 0 """
         if other:
-            self.setPos(other, 0,0,0)
+            self.setPos(other, 0, 0, 0)
         else:
-            self.setPos(0,0,0)
+            self.setPos(0, 0, 0)
 
     def iHpr(self, other = None):
-        """ Set node path's hpr to 0,0,0 """
+        """ Set node path's hpr to 0, 0, 0 """
         if other:
-            self.setHpr(other, 0,0,0)
+            self.setHpr(other, 0, 0, 0)
         else:
-            self.setHpr(0,0,0)
+            self.setHpr(0, 0, 0)
 
     def iScale(self, other = None):
-        """ SEt node path's scale to 1,1,1 """
+        """ SEt node path's scale to 1, 1, 1 """
         if other:
-            self.setScale(other, 1,1,1)
+            self.setScale(other, 1, 1, 1)
         else:
-            self.setScale(1,1,1)
+            self.setScale(1, 1, 1)
 
     def iPosHpr(self, other = None):
-        """ Set node path's pos and hpr to 0,0,0 """
+        """ Set node path's pos and hpr to 0, 0, 0 """
         if other:
-            self.setPosHpr(other,0,0,0,0,0,0)
+            self.setPosHpr(other, 0, 0, 0, 0, 0, 0)
         else:
-            self.setPosHpr(0,0,0,0,0,0)
+            self.setPosHpr(0, 0, 0, 0, 0, 0)
 
     def iPosHprScale(self, other = None):
-        """ Set node path's pos and hpr to 0,0,0 and scale to 1,1,1 """
+        """ Set node path's pos and hpr to 0, 0, 0 and scale to 1, 1, 1 """
         if other:
-            self.setPosHprScale(other, 0,0,0,0,0,0,1,1,1)
+            self.setPosHprScale(other, 0, 0, 0, 0, 0, 0, 1, 1, 1)
         else:
-            self.setPosHprScale(0,0,0,0,0,0,1,1,1)
+            self.setPosHprScale(0, 0, 0, 0, 0, 0, 1, 1, 1)
 
     # private methods
-            
+
     def __lerp(self, functorFunc, duration, blendType, taskName=None):
         """
         __lerp(self, functorFunc, float, string, string)
@@ -313,7 +313,7 @@
         from direct.task import Task
         from direct.showbase import LerpBlendHelpers
         from direct.task.TaskManagerGlobal import taskMgr
-        
+
         # upon death remove the functorFunc
         def lerpUponDeath(task):
             # Try to break circular references
@@ -325,7 +325,7 @@
                 del task.lerp
             except:
                 pass
-        
+
         # make the task function
         def lerpTaskFunc(task):
             from pandac.Lerp import Lerp
@@ -345,7 +345,7 @@
                 return(done)
             else:
                 return(cont)
-        
+
         # make the lerp task
         lerpTask = Task.Task(lerpTaskFunc)
         lerpTask.init = 1
@@ -353,7 +353,7 @@
         lerpTask.duration = duration
         lerpTask.blendType = LerpBlendHelpers.getBlend(blendType)
         lerpTask.uponDeath = lerpUponDeath
-        
+
         if (taskName == None):
             # don't spawn a task, return one instead
             return lerpTask
@@ -394,7 +394,7 @@
             # bad args
             raise Exception("Error: NodePath.lerpColor: bad number of args")
 
-            
+
     def lerpColorRGBA(self, r, g, b, a, time,
                       blendType="noBlend", auto=None, task=None):
         """lerpColorRGBA(self, float, float, float, float, float,
@@ -497,7 +497,7 @@
             # bad args
             raise Exception("Error: NodePath.lerpColorScale: bad number of args")
 
-            
+
     def lerpColorScaleRGBA(self, r, g, b, a, time,
                       blendType="noBlend", auto=None, task=None):
         """lerpColorScaleRGBA(self, float, float, float, float, float,
@@ -581,7 +581,7 @@
         else:
             return self.__lerp(functorFunc, time, blendType)
 
-            
+
 
     def lerpHpr(self, *posArgs, **keyArgs):
         """lerpHpr(self, *positionArgs, **keywordArgs)
@@ -597,7 +597,7 @@
         else:
             # bad args
             raise Exception("Error: NodePath.lerpHpr: bad number of args")
-    
+
     def lerpHprHPR(self, h, p, r, time, other=None,
                    blendType="noBlend", auto=None, task=None, shortest=1):
         """lerpHprHPR(self, float, float, float, float, string="noBlend",
@@ -633,7 +633,7 @@
             return self.__lerp(functorFunc, time, blendType, task)
         else:
             return self.__lerp(functorFunc, time, blendType)
-    
+
     def lerpHprVBase3(self, hpr, time, other=None,
                       blendType="noBlend", auto=None, task=None, shortest=1):
         """lerpHprVBase3(self, VBase3, float, string="noBlend", string=none,
@@ -663,7 +663,7 @@
             return self.__lerp(functorFunc, time, blendType, task)
         else:
             return self.__lerp(functorFunc, time, blendType)
-        
+
 
     def lerpPos(self, *posArgs, **keyArgs):
         """lerpPos(self, *positionArgs, **keywordArgs)
@@ -931,7 +931,7 @@
 
 
 
-            
+
     def place(self):
         base.startDirect(fWantTk = 1)
         from direct.tkpanels import Placer
@@ -984,11 +984,11 @@
     def posInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         return LerpInterval.LerpPosInterval(self, *args, **kw)
-    
+
     def hprInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         return LerpInterval.LerpHprInterval(self, *args, **kw)
-    
+
     def quatInterval(self, *args, **kw):
         from direct.interval import LerpInterval
         return LerpInterval.LerpQuatInterval(self, *args, **kw)
@@ -1041,10 +1041,10 @@
         from direct.interval import LerpInterval
         return LerpInterval.LerpColorScaleInterval(self, *args, **kw)
 
-    def attachCollisionSphere(self, name, cx,cy,cz,r, fromCollide, intoCollide):
+    def attachCollisionSphere(self, name, cx, cy, cz, r, fromCollide, intoCollide):
         from pandac import CollisionSphere
         from pandac import CollisionNode
-        coll = CollisionSphere.CollisionSphere(cx,cy,cz,r)
+        coll = CollisionSphere.CollisionSphere(cx, cy, cz, r)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)
@@ -1052,10 +1052,10 @@
         collNodePath = self.attachNewNode(collNode)
         return collNodePath
 
-    def attachCollisionSegment(self, name, ax,ay,az, bx,by,bz, fromCollide, intoCollide):
+    def attachCollisionSegment(self, name, ax, ay, az, bx, by, bz, fromCollide, intoCollide):
         from pandac import CollisionSegment
         from pandac import CollisionNode
-        coll = CollisionSegment.CollisionSegment(ax,ay,az, bx,by,bz)
+        coll = CollisionSegment.CollisionSegment(ax, ay, az, bx, by, bz)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)
@@ -1063,10 +1063,10 @@
         collNodePath = self.attachNewNode(collNode)
         return collNodePath
 
-    def attachCollisionRay(self, name, ox,oy,oz, dx,dy,dz, fromCollide, intoCollide):
+    def attachCollisionRay(self, name, ox, oy, oz, dx, dy, dz, fromCollide, intoCollide):
         from pandac import CollisionRay
         from pandac import CollisionNode
-        coll = CollisionRay.CollisionRay(ox,oy,oz, dx,dy,dz)
+        coll = CollisionRay.CollisionRay(ox, oy, oz, dx, dy, dz)
         collNode = CollisionNode.CollisionNode(name)
         collNode.addSolid(coll)
         collNode.setFromCollideMask(fromCollide)

+ 3 - 3
direct/src/extensions/VBase3-extensions.py

@@ -5,11 +5,11 @@
     """
 
     def __repr__(self):
-        return '%s(%s,%s,%s)' % (
-            self.__class__.__name__,self[0],self[1],self[2])
+        return '%s(%s, %s, %s)' % (
+            self.__class__.__name__, self[0], self[1], self[2])
 
     def pPrintValues(self):
         """
         Pretty print
         """
-        return "% 10.4f, % 10.4f, % 10.4f" % (self[0],self[1],self[2])
+        return "% 10.4f, % 10.4f, % 10.4f" % (self[0], self[1], self[2])

+ 3 - 3
direct/src/extensions/VBase4-extensions.py

@@ -5,11 +5,11 @@
     """
 
     def __repr__(self):
-        return '%s(%s,%s,%s,%s)' % (
-            self.__class__.__name__,self[0],self[1],self[2],self[3])
+        return '%s(%s, %s, %s, %s)' % (
+            self.__class__.__name__, self[0], self[1], self[2], self[3])
 
     def pPrintValues(self):
         """
         Pretty print
         """
-        return '% 10.4f, % 10.4f, % 10.4f, % 10.4f' % (self[0],self[1],self[2],self[3])
+        return '% 10.4f, % 10.4f, % 10.4f, % 10.4f' % (self[0], self[1], self[2], self[3])