Commit History

Author SHA1 Message Date
  David Rose 211cf35eb5 add more asserts 22 years ago
  David Rose 75762f560a -TT x,y,z doesn't work properly with vertex pools under a transform node 22 years ago
  Darren Ranalli 447afa95d8 put hash check back in until we have MD5 in place 22 years ago
  Mark Mine 6f5da208c1 Temporarily commented out hash test 22 years ago
  Asad M. Zaman fea7746011 This version gets rid of the pseuodo joints and works much better with the existing tools. 22 years ago
  Darren Ranalli 766fb18472 factory cleans up when toons leave 22 years ago
  Darren Ranalli 9488551370 better comments 22 years ago
  Dave Schuyler 8e6959befb added force 22 years ago
  Dave Schuyler 83e2b70751 fixed ignore() 22 years ago
  Darren Ranalli 7adb655231 more efficient model load 22 years ago
  Asad M. Zaman 77baf36836 I thought this version eliminated a lot of the bugs from old soft2egg, but since our other processors of the models are designed to cope with those bugs, I will change it. But this a working version to look at later if we all have time 22 years ago
  David Rose 5d501f2f5f add eachCallback 22 years ago
  David Rose 4128df5a1e barrier data must be set as a persistent blob instead of as a per-avatar context number 22 years ago
  Dave Schuyler 762035ce75 fix for page up; formatting 22 years ago
  Dave Schuyler ce403f4066 *** empty log message *** 22 years ago
  David Rose 1cbe39e68e add set_fake_texture_image 22 years ago
  Dave Schuyler 1dc36ab4d0 comments 22 years ago
  Dave Schuyler ce09e75156 *** empty log message *** 22 years ago
  Darren Ranalli ce927a1cc9 added entityGroup 22 years ago
  David Rose 2e3f848e85 pass most keyword arguments through to function 22 years ago
  David Rose b47f037907 don't lose geometry parented to a joint when the joint is removed. 22 years ago
  Dave Schuyler 0f53dce60d adding setCollisionsActive 22 years ago
  Dave Schuyler f29545a167 removed shown ray; jumping straight up; 22 years ago
  Asad M. Zaman 23aa2a9ead first pass working version of softimage tool port 22 years ago
  Dave Schuyler dc414624e1 snapping avatar to ground when controls are turned off -- might not be the best thing to do though 22 years ago
  Mark Mine be785003d5 Removed debug print 22 years ago
  Joe Shochet 2351e0e04b *** empty log message *** 22 years ago
  David Rose 9f577fdc28 add show_collisions 22 years ago
  Darren Ranalli ca04158482 entrancePoint entity places toons sensibly 22 years ago
  Darren Ranalli 20350925e3 added PropSpinner 22 years ago