Commit History

Author SHA1 Message Date
  David Rose a9a9f280bb dos2unix 20 years ago
  David Rose dd28bafc68 build on linux 20 years ago
  Josh Yelon 9ad64a6b4b Shader modifications 20 years ago
  Josh Yelon 405960a827 Dependency problems 20 years ago
  Josh Yelon 9ed62845e0 Minor fix 20 years ago
  Josh Yelon f730acc7e1 Shader stuff 20 years ago
  Josh Yelon 5009048577 Shader stuff 20 years ago
  Josh Yelon dcce3114c1 Shader fixes 20 years ago
  David Rose aac8af982c include renderState.h 20 years ago
  Josh Yelon 69e0f3c691 More shader-related changes 20 years ago
  Josh Yelon 047e9525ff More shader stuff 20 years ago
  Josh Yelon c9c680a50f More shader fixes 20 years ago
  Josh Yelon 844a822aea Shader stuff 20 years ago
  Josh Yelon 038ae35ce8 Shader stuff 20 years ago
  Josh Yelon e012688824 New shader code 20 years ago
  Josh Yelon f7ee3b5729 New shader system 20 years ago
  David Rose 97d233303b more interfaces for querying animations 20 years ago
  David Rose d502a2489e eliminate old win_height, win_width, win_origin_x, win_origin_y 20 years ago
  David Rose 98f9a10dd6 respect negative origins 20 years ago
  David Rose 78d834fe60 update comment 20 years ago
  David Rose c5557d80c2 fix core dump when rendering frustum 20 years ago
  David Rose fc4051f994 fix complaints about lang_add_files 20 years ago
  David Rose dfa7a2039a Fix Character::make_copy() when joints have non-unique names 20 years ago
  Josh Yelon fd5a54a176 A better version of auto_bind 20 years ago
  David Rose fad78b354b support Unix too 20 years ago
  David Rose 24633538b6 oops, unitialized variable 20 years ago
  David Rose 89d5783e95 further robustification 20 years ago
  David Rose a4d06505c2 generalize image parameter 20 years ago
  David Rose 22416d34c5 support Python 2.4 20 years ago
  David Rose 372dc51408 fix aspect ratio logic some more, remove some legacy code 20 years ago