Commit History

Author SHA1 Message Date
  David Rose b9f5dfd75d minor adjustments 20 years ago
  David Rose 632bc8adef remove incorrect INLINE 20 years ago
  David Rose 3a3156af58 protect against HAVE_CV 20 years ago
  David Rose 49a86f7eec clean up some TypeHandle initialization problems 20 years ago
  David Rose d24d02c02d squawk about zero-valued TypeHandles too 20 years ago
  David Rose ed4b03893e issue warnings on TypeHandle conflicts 20 years ago
  David Rose 8960c61c91 fix version 2.0.0 detection 20 years ago
  David Rose d90ca2b6f7 prevent bleeding at font texture edge 20 years ago
  Darren Ranalli 5be710f8b5 merged from pirates_1_first_merged_to_trunk 20 years ago
  Josh Yelon db8b125723 Fixed a ref to use_sender 20 years ago
  Josh Yelon 83b88c1ac3 Shader vertex arrays implemented 20 years ago
  David Rose 09878b64b0 use python_repr() to make linmath pickleable 20 years ago
  David Rose 9c24c092dd support python_repr 20 years ago
  David Rose f5f865b1a6 more debugging help 20 years ago
  David Rose 096d7dfa50 better behavior for long comments 20 years ago
  David Rose 88a77268b1 string limit 20 years ago
  David Rose 878735f3b2 typo in debug comment 20 years ago
  Mark Mine 4dbcb083db Fixed float vs int problem 20 years ago
  Mark Mine ee4f120fee Added print transform function 20 years ago
  Mark Mine 9659628797 Output Particle alpha in out 20 years ago
  Mark Mine b55a3c7117 Add function to recursively print out transform info 20 years ago
  Mark Mine 7fd90a5328 Control selection using tags 20 years ago
  Mark Mine a380a196ea *** empty log message *** 20 years ago
  David Rose f2d34a6022 class doc strings 20 years ago
  David Rose 59ceb897ed fix leaks, parameter checking in interrogate 20 years ago
  David Rose 9cf428352d add TransformState::get_inverse() 20 years ago
  Dave Schuyler 1485f8b7ea added mouse buttons (4 and 5) 20 years ago
  Josh Yelon 23b0c5d850 Added better code to compile shaders 20 years ago
  David Rose 4b58cb8500 fix initialization bug; add minor interfaces 20 years ago
  Josh Yelon 8f06d9e0d3 Shader changes 20 years ago