rdb
|
2063306add
Merge branch 'shaderpipeline' into vulkan
|
1 month ago |
rdb
|
a1f8759290
tests: Fix coordinate system issues in GLSL shader input tests
|
2 months ago |
rdb
|
76b2f8ca01
tests: Enable graphics tests for Vulkan
|
10 months ago |
rdb
|
2c1eb847fd
Add gsg.make_current() call to do before dispatch_compute()
|
1 year ago |
rdb
|
5961fc1797
shaderpipeline: Assorted bug fixes
|
1 year ago |
rdb
|
03c0d0877c
shaderpipeline: Assorted bug fixes
|
1 year ago |
rdb
|
c450fc071e
shaderpipeline: Make testing suite cover all environments/back-ends
|
1 year ago |
WMOkiishi
|
f7f3179a89
Move test code from across `direct` to proper test modules
|
2 years ago |
rdb
|
d8bf9d4b55
tests: skip display tests if pipe cannot create offscreen buffers
|
7 years ago |
rdb
|
bfff7e1000
tests: don't assert if pipe cannot create physical windows
|
7 years ago |
rdb
|
f37c070c7c
tests: cleanup GraphicsEngine to prevent shutdown freeze on windows
|
8 years ago |
rdb
|
97eb734765
tests: add test cases for GLSL shaders
|
8 years ago |
rdb
|
2f910ccd7c
tests: fixes for the window tests
|
8 years ago |
Mitchell Stokes
|
aabf009ff0
tests: Add test_window_basic
|
8 years ago |