David Rose 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
..
.gitignore 9c7242aff4 *** empty log message *** 15 lat temu
P3DActiveX.cpp 6bd5ec1c5a robustify initial download 16 lat temu
P3DActiveX.def 6a17f6c388 initial commit 16 lat temu
P3DActiveX.h 4fbae3c37f convert tabs to spaces 16 lat temu
P3DActiveX.idl 6a17f6c388 initial commit 16 lat temu
P3DActiveX.inf 08d7abb8fb version numbers on plugin dll's 16 lat temu
P3DActiveX.rc.pp 54fe2d800a CompanyName 16 lat temu
P3DActiveX.sln 2a1299b294 integrate with some more code in plugin, fix a couple of bugs 16 lat temu
P3DActiveX.vcproj f7566dc280 added IDispatchEx support for dynamic scripting features 16 lat temu
P3DActiveXCtrl.bmp 6a17f6c388 initial commit 16 lat temu
P3DActiveXCtrl.cpp a37e44c7c5 failed icon, win32 14 lat temu
P3DActiveXCtrl.h a37e44c7c5 failed icon, win32 14 lat temu
P3DActiveXPropPage.cpp 4fbae3c37f convert tabs to spaces 16 lat temu
P3DActiveXPropPage.h 4fbae3c37f convert tabs to spaces 16 lat temu
PPBrowserObject.cpp fad81481b4 build p3dembed with ppremake system 16 lat temu
PPBrowserObject.h a308a4a01c add p3dpythonw.exe, more robust startup 16 lat temu
PPDownloadCallback.cpp eff462f13f fixed reinit race condition 16 lat temu
PPDownloadCallback.h ef0cb39c1d untabify 14 lat temu
PPDownloadRequest.cpp 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
PPDownloadRequest.h 6a17f6c388 initial commit 16 lat temu
PPInstance.cpp 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
PPInstance.h 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
PPInterface.cpp fad81481b4 build p3dembed with ppremake system 16 lat temu
PPInterface.h 4fbae3c37f convert tabs to spaces 16 lat temu
PPLogger.cpp 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
PPLogger.h 9150bd2f6c wip: support windows unicode filenames in plugin 14 lat temu
PPPandaObject.cpp 029eb75f78 crash fix on exit 16 lat temu
PPPandaObject.h 4fbae3c37f convert tabs to spaces 16 lat temu
ReadMe.txt 6a17f6c388 initial commit 16 lat temu
Sources.pp da430735ad don't try to build activex on Win64 15 lat temu
p3dactivex_composite1.cxx bd58f27ba8 don't need stdafx files 16 lat temu
resource.h 6a17f6c388 initial commit 16 lat temu
stdafx.cpp 6a17f6c388 initial commit 16 lat temu
stdafx.h f7566dc280 added IDispatchEx support for dynamic scripting features 16 lat temu

ReadMe.txt

========================================================================
ACTIVEX CONTROL DLL : MyActiveX Project Overview
========================================================================

ControlWizard has created this project for your MyActiveX ActiveX Control
DLL, which contains 1 control.

This skeleton project not only demonstrates the basics of writing an
ActiveX Control, but is also a starting point for writing the specific
features of your control.

This file contains a summary of what you will find in each of the files
that make up your MyActiveX ActiveX Control DLL.

P3DActiveX.vcproj
This is the main project file for VC++ projects generated using an
Application Wizard. It contains information about the version of
Visual C++ that generated the file, and information about the platforms,
configurations, and project features selected with the Application Wizard.

P3DActiveX.h
This is the main include file for the ActiveX Control DLL. It
includes other project-specific includes such as resource.h.

P3DActiveX.cpp
This is the main source file that contains code for DLL initialization,
termination and other bookkeeping.

P3DActiveX.rc
This is a listing of the Microsoft Windows resources that the project
uses. This file can be directly edited with the Visual C++ resource
editor.

P3DActiveX.def
This file contains information about the ActiveX Control DLL that
must be provided to run with Microsoft Windows.

P3DActiveX.idl
This file contains the Object Description Language source code for the
type library of your control.

/////////////////////////////////////////////////////////////////////////////
CP3DActiveXCtrl control:

P3DActiveXCtrl.h
This file contains the declaration of the CP3DActiveXCtrl C++ class.

P3DActiveXCtrl.cpp
This file contains the implementation of the CP3DActiveXCtrl C++ class.

P3DActiveXPropPage.h
This file contains the declaration of the CP3DActiveXPropPage C++ class.

P3DActiveXPropPage.cpp
This file contains the implementation of the CP3DActiveXPropPage C++ class.

CP3DActiveXCtrl.bmp
This file contains a bitmap that a container will use to represent the
CP3DActiveXCtrl control when it appears on a tool palette. This bitmap
is included by the main resource file P3DActiveX.rc.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

stdafx.h, stdafx.cpp
These files are used to build a precompiled header (PCH) file
named P3DActiveX.pch and a precompiled types (PCT) file named stdafx.obj.

resource.h
This is the standard header file, which defines new resource IDs.
The Visual C++ resource editor reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

ControlWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////