ReadMe.txt 3.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. ========================================================================
  2. ACTIVEX CONTROL DLL : MyActiveX Project Overview
  3. ========================================================================
  4. ControlWizard has created this project for your MyActiveX ActiveX Control
  5. DLL, which contains 1 control.
  6. This skeleton project not only demonstrates the basics of writing an
  7. ActiveX Control, but is also a starting point for writing the specific
  8. features of your control.
  9. This file contains a summary of what you will find in each of the files
  10. that make up your MyActiveX ActiveX Control DLL.
  11. P3DActiveX.vcproj
  12. This is the main project file for VC++ projects generated using an
  13. Application Wizard. It contains information about the version of
  14. Visual C++ that generated the file, and information about the platforms,
  15. configurations, and project features selected with the Application Wizard.
  16. P3DActiveX.h
  17. This is the main include file for the ActiveX Control DLL. It
  18. includes other project-specific includes such as resource.h.
  19. P3DActiveX.cpp
  20. This is the main source file that contains code for DLL initialization,
  21. termination and other bookkeeping.
  22. P3DActiveX.rc
  23. This is a listing of the Microsoft Windows resources that the project
  24. uses. This file can be directly edited with the Visual C++ resource
  25. editor.
  26. P3DActiveX.def
  27. This file contains information about the ActiveX Control DLL that
  28. must be provided to run with Microsoft Windows.
  29. P3DActiveX.idl
  30. This file contains the Object Description Language source code for the
  31. type library of your control.
  32. /////////////////////////////////////////////////////////////////////////////
  33. CP3DActiveXCtrl control:
  34. P3DActiveXCtrl.h
  35. This file contains the declaration of the CP3DActiveXCtrl C++ class.
  36. P3DActiveXCtrl.cpp
  37. This file contains the implementation of the CP3DActiveXCtrl C++ class.
  38. P3DActiveXPropPage.h
  39. This file contains the declaration of the CP3DActiveXPropPage C++ class.
  40. P3DActiveXPropPage.cpp
  41. This file contains the implementation of the CP3DActiveXPropPage C++ class.
  42. CP3DActiveXCtrl.bmp
  43. This file contains a bitmap that a container will use to represent the
  44. CP3DActiveXCtrl control when it appears on a tool palette. This bitmap
  45. is included by the main resource file P3DActiveX.rc.
  46. /////////////////////////////////////////////////////////////////////////////
  47. Other standard files:
  48. stdafx.h, stdafx.cpp
  49. These files are used to build a precompiled header (PCH) file
  50. named P3DActiveX.pch and a precompiled types (PCT) file named stdafx.obj.
  51. resource.h
  52. This is the standard header file, which defines new resource IDs.
  53. The Visual C++ resource editor reads and updates this file.
  54. /////////////////////////////////////////////////////////////////////////////
  55. Other notes:
  56. ControlWizard uses "TODO:" to indicate parts of the source code you
  57. should add to or customize.
  58. /////////////////////////////////////////////////////////////////////////////