David Rose 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 20 years ago
..
Sources.pp 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 20 years ago
accumulatedAttribs.I c23be69d2b better GeomTransformer, flatten operations 21 years ago
accumulatedAttribs.cxx 79f1462eb1 mo' better pipelining 20 years ago
accumulatedAttribs.h ace4407e7e regularize length of comment slashes 21 years ago
alphaTestAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
alphaTestAttrib.cxx 2095d8c44f New shader system 20 years ago
alphaTestAttrib.h 0bb2f00f88 New state handling code 20 years ago
ambientLight.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
ambientLight.cxx 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
ambientLight.h 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
antialiasAttrib.I 185fbf613e better antialias handling 21 years ago
antialiasAttrib.cxx 2095d8c44f New shader system 20 years ago
antialiasAttrib.h 0bb2f00f88 New state handling code 20 years ago
attribSlots.I 0bb2f00f88 New state handling code 20 years ago
attribSlots.cxx fd71491bc6 individual control of channels in ColorWriteAttrib 20 years ago
attribSlots.h 0bb2f00f88 New state handling code 20 years ago
auxSceneData.I 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
auxSceneData.cxx 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
auxSceneData.h 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
bamFile.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
bamFile.cxx e6369ba5a4 compressed textures, texture objects 20 years ago
bamFile.h e6369ba5a4 compressed textures, texture objects 20 years ago
billboardEffect.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
billboardEffect.cxx ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 20 years ago
billboardEffect.h 6912d2d48c fix flatten in conjunction with billboards 21 years ago
camera.I 725e82e6f4 show_through() 20 years ago
camera.N a7333c252a *** empty log message *** 21 years ago
camera.cxx 725e82e6f4 show_through() 20 years ago
camera.h 649dba257f build on Irix 21 years ago
clipPlaneAttrib.I 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
clipPlaneAttrib.cxx 2095d8c44f New shader system 20 years ago
clipPlaneAttrib.h 0bb2f00f88 New state handling code 20 years ago
colorAttrib.I dab9fd6d27 fix RenderState memory leak 21 years ago
colorAttrib.cxx 2095d8c44f New shader system 20 years ago
colorAttrib.h 0bb2f00f88 New state handling code 20 years ago
colorBlendAttrib.I ffdbf61985 TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL 21 years ago
colorBlendAttrib.cxx 2095d8c44f New shader system 20 years ago
colorBlendAttrib.h 0bb2f00f88 New state handling code 20 years ago
colorScaleAttrib.I dab9fd6d27 fix RenderState memory leak 21 years ago
colorScaleAttrib.cxx 2095d8c44f New shader system 20 years ago
colorScaleAttrib.h 0bb2f00f88 New state handling code 20 years ago
colorWriteAttrib.I fd71491bc6 individual control of channels in ColorWriteAttrib 20 years ago
colorWriteAttrib.cxx fd71491bc6 individual control of channels in ColorWriteAttrib 20 years ago
colorWriteAttrib.h c0844239f1 initial rough pass at hierarchical z-buffer visibility. experimental. 20 years ago
compassEffect.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
compassEffect.cxx 65244d9d90 fix vp sky 20 years ago
compassEffect.h f678c0c932 whoops, broke billboards 21 years ago
config_pgraph.cxx 6a9fdd6575 fix static init ordering problem 20 years ago
config_pgraph.h 6a9fdd6575 fix static init ordering problem 20 years ago
cullBin.I 85ba9e05b8 occlusion test 20 years ago
cullBin.cxx 85ba9e05b8 occlusion test 20 years ago
cullBin.h 85ba9e05b8 occlusion test 20 years ago
cullBinAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
cullBinAttrib.cxx 2095d8c44f New shader system 20 years ago
cullBinAttrib.h 0bb2f00f88 New state handling code 20 years ago
cullBinEnums.h 85ba9e05b8 occlusion test 20 years ago
cullBinManager.I 85ba9e05b8 occlusion test 20 years ago
cullBinManager.cxx 6a9fdd6575 fix static init ordering problem 20 years ago
cullBinManager.h 85ba9e05b8 occlusion test 20 years ago
cullFaceAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
cullFaceAttrib.cxx 2095d8c44f New shader system 20 years ago
cullFaceAttrib.h 0bb2f00f88 New state handling code 20 years ago
cullHandler.I 18de188129 pre-compute GSG::_internal_transform 20 years ago
cullHandler.cxx 18de188129 pre-compute GSG::_internal_transform 20 years ago
cullHandler.h 43f4675d65 use new munger system for qpgeom sprites/points 21 years ago
cullPlanes.I 1e81e656ab PGItemNotify interface, PGScrollFrame, and more general PGSliderBar 20 years ago
cullPlanes.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
cullPlanes.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
cullResult.I 0bd34f9f4b runtime improvements 21 years ago
cullResult.cxx 8cff8009a9 instrument more 20 years ago
cullResult.h 85ba9e05b8 occlusion test 20 years ago
cullTraverser.I 9e986fce40 make PStats more thread-friendly 20 years ago
cullTraverser.cxx 18de188129 pre-compute GSG::_internal_transform 20 years ago
cullTraverser.h 9e986fce40 make PStats more thread-friendly 20 years ago
cullTraverserData.I ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 20 years ago
cullTraverserData.cxx ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 20 years ago
cullTraverserData.h ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 20 years ago
cullableObject.I 18de188129 pre-compute GSG::_internal_transform 20 years ago
cullableObject.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
cullableObject.h 18de188129 pre-compute GSG::_internal_transform 20 years ago
decalEffect.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
decalEffect.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
decalEffect.h c7c639797e merge multitexture support in from branch 21 years ago
depthOffsetAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
depthOffsetAttrib.cxx 2095d8c44f New shader system 20 years ago
depthOffsetAttrib.h 0bb2f00f88 New state handling code 20 years ago
depthTestAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
depthTestAttrib.cxx 2095d8c44f New shader system 20 years ago
depthTestAttrib.h 0bb2f00f88 New state handling code 20 years ago
depthWriteAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
depthWriteAttrib.cxx 2095d8c44f New shader system 20 years ago
depthWriteAttrib.h 0bb2f00f88 New state handling code 20 years ago
directionalLight.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
directionalLight.cxx 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
directionalLight.h c75b55eb98 better pipelining 20 years ago
drawMaskAttrib.I 37f874c746 add DrawMaskAttrib 20 years ago
drawMaskAttrib.cxx 37f874c746 add DrawMaskAttrib 20 years ago
drawMaskAttrib.h 37f874c746 add DrawMaskAttrib 20 years ago
fadeLodNode.I 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
fadeLodNode.cxx 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
fadeLodNode.h 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
fadeLodNodeData.cxx 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
fadeLodNodeData.h 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
findApproxLevelEntry.I 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
findApproxLevelEntry.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
findApproxLevelEntry.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
findApproxPath.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
findApproxPath.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
findApproxPath.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
fog.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
fog.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
fog.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
fogAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
fogAttrib.cxx 2095d8c44f New shader system 20 years ago
fogAttrib.h 0bb2f00f88 New state handling code 20 years ago
geomNode.I 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
geomNode.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
geomNode.h 725e82e6f4 show_through() 20 years ago
geomTransformer.I bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
geomTransformer.cxx 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 20 years ago
geomTransformer.h cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
internalNameCollection.I cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
internalNameCollection.cxx cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
internalNameCollection.h cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
lensNode.I 7d8cbc7a10 straighten out some confusing texture interfaces 21 years ago
lensNode.cxx 67e3f1daa6 expose Texture::T_depth_component, sanify a few things 20 years ago
lensNode.h 7d8cbc7a10 straighten out some confusing texture interfaces 21 years ago
light.I 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
light.cxx 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
light.h c75b55eb98 better pipelining 20 years ago
lightAttrib.I 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
lightAttrib.cxx 572a146c24 untabify 20 years ago
lightAttrib.h 0bb2f00f88 New state handling code 20 years ago
lightLensNode.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
lightLensNode.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
lightLensNode.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
lightNode.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
lightNode.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
lightNode.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
loader.I ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 20 years ago
loader.cxx ecf6915a02 better diagnostic 20 years ago
loader.h 477fdc8775 OSX Commit 20 years ago
loaderFileType.cxx 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 20 years ago
loaderFileType.h 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 20 years ago
loaderFileTypeBam.cxx 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 20 years ago
loaderFileTypeBam.h 420ab68136 implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz. 20 years ago
loaderFileTypeRegistry.cxx e79df2bfcc protect debug statements 20 years ago
loaderFileTypeRegistry.h 2a39759b85 fix PandaSystem.hasSystem() etc. 21 years ago
loaderOptions.I ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 20 years ago
loaderOptions.cxx ce4e89c475 LoaderOptions, supporting auto-converting animation from maya filess 20 years ago
loaderOptions.h dced1a00cb add more loader options 20 years ago
lodNode.I 292b0d1d95 (void) -> () 20 years ago
lodNode.cxx ffb676cc9a compute _net_transform, not _modelview_transform, at each node of cull traversal 20 years ago
lodNode.h c75b55eb98 better pipelining 20 years ago
materialAttrib.I cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
materialAttrib.cxx cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
materialAttrib.h cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
materialCollection.I cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
materialCollection.cxx cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
materialCollection.h cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
modelNode.I 1e81e656ab PGItemNotify interface, PGScrollFrame, and more general PGSliderBar 20 years ago
modelNode.cxx 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
modelNode.h 292b0d1d95 (void) -> () 20 years ago
modelPool.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
modelPool.cxx 2d3f3a6519 remove unused parameter 21 years ago
modelPool.h 2d3f3a6519 remove unused parameter 21 years ago
modelRoot.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
modelRoot.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
modelRoot.h 292b0d1d95 (void) -> () 20 years ago
nodePath.I 725e82e6f4 show_through() 20 years ago
nodePath.cxx 784e24a29e flatten_strong() should combine GeomVertexDatas with different names 20 years ago
nodePath.h 725e82e6f4 show_through() 20 years ago
nodePathCollection.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
nodePathCollection.cxx 895b553cdb better NodePath interfaces for set_collide_mask() 21 years ago
nodePathCollection.h 895b553cdb better NodePath interfaces for set_collide_mask() 21 years ago
nodePathComponent.I 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
nodePathComponent.cxx 889228f403 name mutexes for debugging; better UpdateSeq thread behavior 20 years ago
nodePathComponent.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
nodePathLerps.cxx 292b0d1d95 (void) -> () 20 years ago
nodePathLerps.h 572a146c24 untabify 20 years ago
pandaNode.I 725e82e6f4 show_through() 20 years ago
pandaNode.cxx 889228f403 name mutexes for debugging; better UpdateSeq thread behavior 20 years ago
pandaNode.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
pgraph_composite.cxx 9729541f63 Added macrocomposites 20 years ago
pgraph_composite1.cxx 38dde80e5f isolate cull from pgraph 20 years ago
pgraph_composite2.cxx 38dde80e5f isolate cull from pgraph 20 years ago
pgraph_composite3.cxx cf01ef9cd6 add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable. 20 years ago
pgraph_composite4.cxx ce55dd4956 Initial version of shader pool (this was ported from the font pool code). 20 years ago
planeNode.I efc319c451 visualize PlaneNodes 20 years ago
planeNode.cxx 18de188129 pre-compute GSG::_internal_transform 20 years ago
planeNode.h 725e82e6f4 show_through() 20 years ago
pointLight.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
pointLight.cxx 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
pointLight.h c75b55eb98 better pipelining 20 years ago
polylightEffect.I c23792f1dc add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions 21 years ago
polylightEffect.cxx 819355581e various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes 21 years ago
polylightEffect.h 477fdc8775 OSX Commit 20 years ago
polylightNode.I 2a6d6944b6 Polylight Color storage corrected and SeaPatch removed 21 years ago
polylightNode.cxx 4cad0620c5 instead of parent light_color get the root node's color for scene_color. It is more reliable 21 years ago
polylightNode.h 477fdc8775 OSX Commit 20 years ago
portalClipper.I 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
portalClipper.cxx 78f062149b portalClipper that clips with clip planes 20 years ago
portalClipper.h c5557d80c2 fix core dump when rendering frustum 20 years ago
portalNode.I 78f062149b portalClipper that clips with clip planes 20 years ago
portalNode.cxx c0844239f1 initial rough pass at hierarchical z-buffer visibility. experimental. 20 years ago
portalNode.h 9bc87afb04 *** empty log message *** 20 years ago
renderAttrib.I cf44a95d84 fix leak due to cyclic RenderState reference counts 21 years ago
renderAttrib.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
renderAttrib.h 6e8a686ef9 update comments 20 years ago
renderEffect.I cf44a95d84 fix leak due to cyclic RenderState reference counts 21 years ago
renderEffect.cxx 61dcffa70c qpgeom in bam files 21 years ago
renderEffect.h 61dcffa70c qpgeom in bam files 21 years ago
renderEffects.I 5e8855ebc8 fix calc_tight_bounds(), add NodePath::show_tight_bounds() 21 years ago
renderEffects.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
renderEffects.h 8567173ece more threading issues 20 years ago
renderModeAttrib.I bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
renderModeAttrib.cxx 2095d8c44f New shader system 20 years ago
renderModeAttrib.h 0bb2f00f88 New state handling code 20 years ago
renderState.I 9e986fce40 make PStats more thread-friendly 20 years ago
renderState.cxx 1fabf70443 add ObjectDeletor; avoid unnecessary locks on RenderState 20 years ago
renderState.h 9e986fce40 make PStats more thread-friendly 20 years ago
rescaleNormalAttrib.I f8ddceb035 add RescaleNormalAttrib 21 years ago
rescaleNormalAttrib.cxx 2095d8c44f New shader system 20 years ago
rescaleNormalAttrib.h 0bb2f00f88 New state handling code 20 years ago
sceneGraphAnalyzer.cxx bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
sceneGraphAnalyzer.h bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
sceneGraphReducer.I 59f32111b3 improve ability of flattenStrong() to unify Geoms 20 years ago
sceneGraphReducer.cxx 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
sceneGraphReducer.h 59f32111b3 improve ability of flattenStrong() to unify Geoms 20 years ago
sceneSetup.I 296721f061 simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform 21 years ago
sceneSetup.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
sceneSetup.h 296721f061 simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform 21 years ago
selectiveChildNode.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
selectiveChildNode.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
selectiveChildNode.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
sequenceNode.I 5465571963 SequenceNode inherits from AnimInterface 20 years ago
sequenceNode.cxx 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
sequenceNode.h 572a146c24 untabify 20 years ago
shadeModelAttrib.I d4401c9c43 more new geom work 21 years ago
shadeModelAttrib.cxx 2095d8c44f New shader system 20 years ago
shadeModelAttrib.h 0bb2f00f88 New state handling code 20 years ago
shader.I ffbde58774 Added get_load_error function. Needed to know if the file was properly loaded or not before using a shader. 20 years ago
shader.cxx ffbde58774 Added get_load_error function. Needed to know if the file was properly loaded or not before using a shader. 20 years ago
shader.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
shaderAttrib.I 28070dd33e A few fixes to support set_shader_input on attribs 20 years ago
shaderAttrib.cxx 28070dd33e A few fixes to support set_shader_input on attribs 20 years ago
shaderAttrib.h 28070dd33e A few fixes to support set_shader_input on attribs 20 years ago
shaderInput.I d9360ffc26 squelch warnings on gcc 20 years ago
shaderInput.cxx 2095d8c44f New shader system 20 years ago
shaderInput.h 8a78fffd8f multithreading optimizations, tau profiler, related changes 20 years ago
shaderPool.I ce55dd4956 Initial version of shader pool (this was ported from the font pool code). 20 years ago
shaderPool.cxx 57338ee24d better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 20 years ago
shaderPool.h ce55dd4956 Initial version of shader pool (this was ported from the font pool code). 20 years ago
showBoundsEffect.I 5e8855ebc8 fix calc_tight_bounds(), add NodePath::show_tight_bounds() 21 years ago
showBoundsEffect.cxx 5e8855ebc8 fix calc_tight_bounds(), add NodePath::show_tight_bounds() 21 years ago
showBoundsEffect.h 5e8855ebc8 fix calc_tight_bounds(), add NodePath::show_tight_bounds() 21 years ago
spotlight.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
spotlight.cxx 512acd4adf add set_priority() to Light, PlaneNode 20 years ago
spotlight.h c75b55eb98 better pipelining 20 years ago
stateMunger.I a2eb3859cb color-scale-via-lighting 21 years ago
stateMunger.cxx dab9fd6d27 fix RenderState memory leak 21 years ago
stateMunger.h bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
switchNode.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
switchNode.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
switchNode.h c75b55eb98 better pipelining 20 years ago
test_pgraph.cxx 90bf34ddcf Further NodePath::find() optimizations 22 years ago
texGenAttrib.I 0fb2f183e3 fix primitive bumpmap support 20 years ago
texGenAttrib.cxx 572a146c24 untabify 20 years ago
texGenAttrib.h 6148912b62 read from bam properly 20 years ago
texMatrixAttrib.I bc0d509090 bam 5.0, new Geom implementation is now official 20 years ago
texMatrixAttrib.cxx 2095d8c44f New shader system 20 years ago
texMatrixAttrib.h 0bb2f00f88 New state handling code 20 years ago
texProjectorEffect.I c7c639797e merge multitexture support in from branch 21 years ago
texProjectorEffect.cxx 1e87ce30c8 better output when one NodePath is empty 20 years ago
texProjectorEffect.h c7c639797e merge multitexture support in from branch 21 years ago
textureAttrib.I c23792f1dc add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions 21 years ago
textureAttrib.cxx 572a146c24 untabify 20 years ago
textureAttrib.h a7b1f14e80 integrate AviTexture better with Panda, rename to OpenCVTexture 20 years ago
textureCollection.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
textureCollection.cxx 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
textureCollection.h c7c639797e merge multitexture support in from branch 21 years ago
textureStageCollection.I c7c639797e merge multitexture support in from branch 21 years ago
textureStageCollection.cxx 3c39318b34 add TextureStageCollection::sort() 20 years ago
textureStageCollection.h 3c39318b34 add TextureStageCollection::sort() 20 years ago
transformState.I 9e986fce40 make PStats more thread-friendly 20 years ago
transformState.cxx 1fabf70443 add ObjectDeletor; avoid unnecessary locks on RenderState 20 years ago
transformState.h 9e986fce40 make PStats more thread-friendly 20 years ago
transparencyAttrib.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
transparencyAttrib.cxx 2095d8c44f New shader system 20 years ago
transparencyAttrib.h 0bb2f00f88 New state handling code 20 years ago
weakNodePath.I 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
weakNodePath.cxx 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
weakNodePath.h 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 21 years ago
workingNodePath.I 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago
workingNodePath.cxx 1d2282a879 pipelining getting close; uprev bam version to 6.0 20 years ago
workingNodePath.h 843c0331ae update license, change remaining local #includes to use quotation marks 22 years ago