#3d #game-engine #gamedev #cpp #python #engine

Asad M. Zaman 836ddd0aff I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem %!s(int64=22) %!d(string=hai) anos
direct 4d37f8fe6d make negative playRate implicitly play animation backwards %!s(int64=22) %!d(string=hai) anos
dmodels e37b967a0b Add xyz axis %!s(int64=22) %!d(string=hai) anos
doc d24be80ea1 expand %!s(int64=23) %!d(string=hai) anos
dtool 59f8e69e74 allow MODEL different from POLY_MODEL %!s(int64=22) %!d(string=hai) anos
models 46f3c11a34 add box.egg %!s(int64=22) %!d(string=hai) anos
panda 1c638ea9ba show collision polygons that were loaded from pre-4.7 bam files %!s(int64=22) %!d(string=hai) anos
pandaapp a43b1f20a6 changed includes %!s(int64=22) %!d(string=hai) anos
pandatool 836ddd0aff I am confident that this version at least works for most models. Next step, move the vpools to the root, so that those will be written out first in the egg file. pluto is having order problem %!s(int64=22) %!d(string=hai) anos
ppremake d8fa33fe0b formatting %!s(int64=22) %!d(string=hai) anos