Matt Newcomb 55455a48c9 Adding new function to set height of collision ray. 15 years ago
..
BattleWalker.py 2bfb124591 want-running 0 now turns off ~run 18 years ago
ControlManager.py ff36d3e428 putting prints into notify debug 17 years ago
DevWalker.py 59d9af082a adding ability to flush event handlers (calls exit events for all current colliders) 18 years ago
GhostWalker.py 59606cc4ec moved from ../showbase 21 years ago
GravityWalker.py 55455a48c9 Adding new function to set height of collision ray. 15 years ago
InputState.py 41d610f87d added getEventName 18 years ago
NonPhysicsWalker.py 59d9af082a adding ability to flush event handlers (calls exit events for all current colliders) 18 years ago
ObserverWalker.py 216e635ee7 more __all__ fixes from Josh Yelon 19 years ago
PhysicsRoller.py 59606cc4ec moved from ../showbase 21 years ago
PhysicsWalker.py ddf501b588 loadModelOnce -> loadModel 17 years ago
Sources.pp 59606cc4ec moved from ../showbase 21 years ago
SwimWalker.py a8ded4dffd - Modified the Walkers to support autorun 19 years ago
TwoDWalker.py 99bbf03b7d Jump for the 2D game is much more responsive, and instantaneous. 17 years ago
__init__.py 59606cc4ec moved from ../showbase 21 years ago