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fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics

lunatix 12 lat temu
rodzic
commit
1452409d08

+ 2 - 2
Modules/Bindings/2DPhysics/CMakeLists.txt

@@ -19,6 +19,8 @@ SET(polycode2DPhysics_HDRS
     ${CMAKE_CURRENT_SOURCE_DIR}/Include/Physics2DLUAWrappers.h
 )
 
+SET(CMAKE_DEBUG_POSTFIX "_d")
+
 ADD_LIBRARY(Physics2DLua ${polycode2DPhysics_SRCS} ${polycode2DPhysics_HDRS})
 
 SET_SOURCE_FILES_PROPERTIES(Source/Physics2DLUA.cpp PROPERTIES GENERATED 1)
@@ -26,8 +28,6 @@ SET_SOURCE_FILES_PROPERTIES(Include/Physics2DLUAWrappers.h PROPERTIES GENERATED
 SET_SOURCE_FILES_PROPERTIES(Include/Physics2DLUA.h PROPERTIES GENERATED 1)
 ADD_DEPENDENCIES(Physics2DLua PolycodeLuaGenerate)
 
-SET(CMAKE_DEBUG_POSTFIX "_d")
-
 SET_TARGET_PROPERTIES(Physics2DLua PROPERTIES PREFIX "")
 
 IF(POLYCODE_INSTALL_FRAMEWORK)

+ 3 - 2
Modules/Bindings/3DPhysics/CMakeLists.txt

@@ -20,6 +20,8 @@ SET(polycode3DPhysics_HDRS
     ${CMAKE_CURRENT_SOURCE_DIR}/Include/Physics3DLUAWrappers.h
 )
 
+SET(CMAKE_DEBUG_POSTFIX "_d")
+
 ADD_LIBRARY(Physics3DLua  ${polycode3DPhysics_SRCS} ${polycode3DPhysics_HDRS})
 
 SET_SOURCE_FILES_PROPERTIES(Source/Physics3DLUA.cpp PROPERTIES GENERATED 1)
@@ -27,10 +29,9 @@ SET_SOURCE_FILES_PROPERTIES(Include/Physics3DLUAWrappers.h PROPERTIES GENERATED
 SET_SOURCE_FILES_PROPERTIES(Include/Physics3DLUA.h PROPERTIES GENERATED 1)
 ADD_DEPENDENCIES(Physics3DLua PolycodeLuaGenerate)
 
-SET(CMAKE_DEBUG_POSTFIX "_d")
-
 SET_TARGET_PROPERTIES(Physics3DLua PROPERTIES PREFIX "")
 
+
 IF(POLYCODE_INSTALL_FRAMEWORK)
     
     # install headers

+ 3 - 2
Modules/Bindings/UI/CMakeLists.txt

@@ -16,6 +16,8 @@ SET(polycodeUI_HDRS
     ${CMAKE_CURRENT_SOURCE_DIR}/Include/UILUAWrappers.h
 )
 
+SET(CMAKE_DEBUG_POSTFIX "_d")
+
 ADD_LIBRARY(UILua ${polycodeUI_SRCS} ${polycodeUI_HDRS})
 
 SET_SOURCE_FILES_PROPERTIES(Source/UILUA.cpp PROPERTIES GENERATED 1)
@@ -23,10 +25,9 @@ SET_SOURCE_FILES_PROPERTIES(Include/UILUAWrappers.h PROPERTIES GENERATED 1)
 SET_SOURCE_FILES_PROPERTIES(Include/UILUA.h PROPERTIES GENERATED 1)
 ADD_DEPENDENCIES(UILua PolycodeLuaGenerate)
 
-SET(CMAKE_DEBUG_POSTFIX "_d")
-
 SET_TARGET_PROPERTIES(UILua PROPERTIES PREFIX "")
 
+
 IF(POLYCODE_INSTALL_FRAMEWORK)
     
     # install headers

+ 50 - 0
build.all.bat

@@ -0,0 +1,50 @@
+SET VisualStudioVersion=11.0
+
+cd Dependencies
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug wglext.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release wglext.vcxproj
+
+cd..
+cd..
+
+pause
+
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" .. -DPOLYCODE_BUILD_BINDINGS=ON -DPOLYCODE_BUILD_PLAYER=ON
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+pause
+
+cd Standalone
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+cd..
+pause

+ 17 - 0
build.core.bat

@@ -0,0 +1,17 @@
+SET VisualStudioVersion=11.0
+
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" .. -DPOLYCODE_BUILD_BINDINGS=ON -DPOLYCODE_BUILD_PLAYER=ON
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd ..
+pause

+ 16 - 0
build.deps.bat

@@ -0,0 +1,16 @@
+SET VisualStudioVersion=11.0
+
+cd Dependencies
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug wglext.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release wglext.vcxproj
+
+pause

+ 17 - 0
build.standalone.bat

@@ -0,0 +1,17 @@
+SET VisualStudioVersion=11.0
+
+
+cd Standalone
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+cd..
+pause

+ 53 - 0
rebuild.all.bat

@@ -0,0 +1,53 @@
+SET VisualStudioVersion=11.0
+
+cd Dependencies
+rmdir /s /q Build
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug wglext.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release glext.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release wglext.vcxproj
+
+cd..
+cd..
+
+pause
+
+rmdir /s /q Build
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" .. -DPOLYCODE_BUILD_BINDINGS=ON -DPOLYCODE_BUILD_PLAYER=ON
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+pause
+
+cd Standalone
+rmdir /s /q Build
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+cd..
+pause

+ 34 - 0
rebuild.core-standalone.bat

@@ -0,0 +1,34 @@
+SET VisualStudioVersion=11.0
+
+rmdir /s /q Build
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" .. -DPOLYCODE_BUILD_BINDINGS=ON -DPOLYCODE_BUILD_PLAYER=ON
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release PolycodeLua.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+pause
+
+cd Standalone
+rmdir /s /q Build
+mkdir Build
+cd Build
+cmake -G "Visual Studio 11" ..
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug ALL_BUILD.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release ALL_BUILD.vcxproj
+
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Debug INSTALL.vcxproj
+"%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" /nologo /property:Configuration=Release INSTALL.vcxproj
+
+cd..
+cd..
+pause