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@@ -102,7 +102,7 @@ namespace Polycode {
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* Loads a skeleton from a file and applies it to the scene mesh.
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* @param fileName Filename to load the skeleton from.
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*/
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- void loadSkeleton(const String& fileName);
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+ Skeleton *loadSkeleton(const String& fileName);
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/**
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* Sets the texture from an existing Texture instance.
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