@@ -10856,7 +10856,7 @@ static int Polycore_SceneLight_setLightColor(lua_State *L) {
if(lua_isnumber(L, 5)) {
a = lua_tonumber(L, 5);
} else {
- a = 1 0;
+ a = 1;
}
inst->setLightColor(r, g, b, a);
return 0;