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Fixed mistyped Renderer call in SDL Core

Ivan Safrin 12 yıl önce
ebeveyn
işleme
816680a199
1 değiştirilmiş dosya ile 1 ekleme ve 1 silme
  1. 1 1
      Core/Contents/Source/PolySDLCore.cpp

+ 1 - 1
Core/Contents/Source/PolySDLCore.cpp

@@ -117,7 +117,7 @@ SDLCore::SDLCore(PolycodeView *view, int _xRes, int _yRes, bool fullScreen, bool
 	//  clipboard events and respond to them)
 	//  clipboard events and respond to them)
 	init_scrap();
 	init_scrap();
 
 
-	((OpenGLRenderer*)renderer)->init();
+	((OpenGLRenderer*)renderer)->Init();
 	CoreServices::getInstance()->installModule(new GLSLShaderModule());	
 	CoreServices::getInstance()->installModule(new GLSLShaderModule());	
 }
 }