|
Assets
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
%!s(int64=12) %!d(string=hai) anos |
|
Bindings
|
ae315fb205
Added UIMenuItem to inheritInModule hack, removed check for modified files in bindings build script.
|
%!s(int64=12) %!d(string=hai) anos |
|
CMake
|
cacf905997
Implemented cmake build for IDE.
|
%!s(int64=12) %!d(string=hai) anos |
|
Core
|
816680a199
Fixed mistyped Renderer call in SDL Core
|
%!s(int64=12) %!d(string=hai) anos |
|
Dependencies
|
76a60ca1d4
Reverted back to always building assimp
|
%!s(int64=13) %!d(string=hai) anos |
|
Documentation
|
7963171175
Updated core cmake files to not rebuild stuff that is up to date.
|
%!s(int64=12) %!d(string=hai) anos |
|
Examples
|
ceaad6bee0
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow.
|
%!s(int64=12) %!d(string=hai) anos |
|
IDE
|
623cb1a643
Manually copied in two changes from Morgawr's pull request
|
%!s(int64=12) %!d(string=hai) anos |
|
Modules
|
f0d7a3b15a
Merge pull request #355 from samiamwork/cleanup_and_screenentity_2
|
%!s(int64=12) %!d(string=hai) anos |
|
Player
|
cbfcdfb1ca
Remove dumpstack() as it was unused
|
%!s(int64=12) %!d(string=hai) anos |
|
Standalone
|
25efef6b70
Updated Windows Examples, made all examples use POLYCODE_CORE, updated license
|
%!s(int64=13) %!d(string=hai) anos |
|
Tools
|
d9283b2b56
Removed duplicate include.
|
%!s(int64=12) %!d(string=hai) anos |
|
.gitignore
|
f48d66d586
Added a dummy file so that the tags folder gets created automatically
|
%!s(int64=12) %!d(string=hai) anos |
|
BUILD.md
|
0fd6584555
Update BUILD.md
|
%!s(int64=13) %!d(string=hai) anos |
|
BUILD.txt
|
93a6d1351d
Update BUILD.txt with correct Xcode spelling
|
%!s(int64=13) %!d(string=hai) anos |
|
CMakeLists.txt
|
80c57d04d3
Removed a huge unnecessary MinGW hack.
|
%!s(int64=12) %!d(string=hai) anos |
|
LICENSE.txt
|
25efef6b70
Updated Windows Examples, made all examples use POLYCODE_CORE, updated license
|
%!s(int64=13) %!d(string=hai) anos |
|
README
|
d135ffaa53
Updated instructions and added a fix for new gcc
|
%!s(int64=14) %!d(string=hai) anos |
|
Toolchain-mingw32.cmake
|
80c57d04d3
Removed a huge unnecessary MinGW hack.
|
%!s(int64=12) %!d(string=hai) anos |