Ivan Safrin
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 anos atrás |
Ivan Safrin
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 anos atrás |
Ivan Safrin
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 anos atrás |
Ivan Safrin
|
4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 anos atrás |
Bill Robinson
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 anos atrás |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 anos atrás |
Ivan Safrin
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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12 anos atrás |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 anos atrás |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 anos atrás |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 anos atrás |
cib
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34e9857403
Added clipboard support on linux using X11.
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12 anos atrás |
cib
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4b2a218975
Polycore CMake now adds X11 on linux
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12 anos atrás |
Ivan Safrin
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47b18f52ef
Removed old, incomplete ScreenCurve class
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13 anos atrás |
Ivan Safrin
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anos atrás |
Ivan Safrin
|
634df503e7
Moved networking module into the core
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13 anos atrás |
Ivan Safrin
|
ebddfbfa21
Removed old files
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13 anos atrás |
Ivan Safrin
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6e1940bf25
Thread-safe events, adjustment Matrix for polygon picking
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13 anos atrás |
mcc
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dc428e30c9
Install new PolyGLHeaders.h, fix Mac template build
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14 anos atrás |
mcc
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 anos atrás |
Ivan Safrin
|
7d67448ade
Linux and example fixes
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14 anos atrás |
Ivan Safrin
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60398a8df7
Moved gamepad stuff into core
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14 anos atrás |
Ivan Safrin
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 anos atrás |
Cameron Hart
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52f4f3af59
Tabs to spaces.
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14 anos atrás |
Cameron Hart
|
e8f96c7684
Merge branch 'master' of git://github.com/ivansafrin/Polycode
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14 anos atrás |
Cameron Hart
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20905c3903
Install cmake export files which can be used for linking Polycode targets in another project.
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14 anos atrás |
Cameron Hart
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c42e09b1d2
Only install bin on windows for .dll files.
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14 anos atrás |
Cameron Hart
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44df749fee
Mac needs static dependencies to be linked into dynamic module lib but Linux doesn't. Linking them on Linux does bad things.
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14 anos atrás |
Cameron Hart
|
cc2ff4cdc3
Added -fPIC for Linux build. This is needed for linking Polycore into the shared module libraries.
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14 anos atrás |
Cameron Hart
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f7953a1b66
Mac fixes for static libraries. Polycode Player isn't compiling yet.
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14 anos atrás |
Cameron Hart
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246f876526
Compile all libs as static except for Modules.
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14 anos atrás |