Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Safrin 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 yıl önce
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code 12 yıl önce
  Ivan Safrin 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 yıl önce
  Ivan Safrin 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 yıl önce
  Ivan Safrin b548bbaf1e Made labels not re-render if text and color are the same 12 yıl önce
  Ivan Safrin 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 yıl önce
  Ivan Safrin e10455cf98 Label memory leak fixes 13 yıl önce
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 yıl önce
  Ivan Safrin 00108aceb3 Color range support for labels, Lua syntax highlighting in the IDE 13 yıl önce
  Ivan Safrin f6edf81027 Premultiplied alpha support in labels 13 yıl önce
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 yıl önce
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 yıl önce
  Ivan Safrin 67e5654afc Changed private members to protected in non-manager classes. 14 yıl önce
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 yıl önce
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 yıl önce
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 yıl önce
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 yıl önce
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 yıl önce
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 yıl önce