Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files пре 11 година
  Ivan Safrin 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor пре 11 година
  Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset пре 11 година
  Ivan Safrin 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly пре 12 година
  Ivan Safrin 2ed079787f Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused пре 13 година
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
  Ivan Safrin c9406f5051 Code cleanup and documentation. пре 14 година
  Ivan Safrin 7a37c48787 Code clean up and documentation пре 14 година
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година
  Ivan Safrin 7cc9015fd0 Initial import from old repository пре 15 година