提交历史

作者 SHA1 备注 提交日期
  Ivan Safrin c970884edd Fixed a problem with uniform sprite sheet grids not generating properly 10 年之前
  Ivan Safrin b251f8e5a6 Added select all to IDE sprite editor, sprite set will now generate sprite frames in correct order 10 年之前
  Ivan Safrin 6ececfb837 Fixed typo in SceneSprite constructor, added Sprite code example to Lua examples 10 年之前
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files 11 年之前
  Ivan Safrin 38ae3d8a37 Drastically sped up skeletal animation, optimized render array creation, replaced getVertex/getActualVertex with getVertex/getIndexedVertex to avoid conditionals in vertex access 11 年之前
  Ivan Safrin 40c5f004b8 Sprite bugfixes, added ability to change retina support setting in Core::setVideoMode 11 年之前
  Ivan Safrin fc6ec09585 Added ability to get SceneSprite's largest frame bounding box, sprite preview now scales properly in both the sprite editor and sprite asset browser in the IDE 11 年之前
  Ivan Safrin c498f5169e Sprite bugfixes 11 年之前
  Ivan Safrin adfe0ee6bd Entity editor will no longer crash if a sprite or sprite state that is in use is removed in the sprite editor 11 年之前
  Ivan Safrin ac855c47e5 Sprites are now previewed in the asset browser 11 年之前
  Ivan Safrin ff1e978028 Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites 11 年之前
  Ivan Safrin 207ed4ddbf Added new SceneSprite into Polycode proper, made SpriteSets into ResourcePools, added ability to link SpriteSets to entities in entity editor, adding sprites now looks for sprites in linked resource pools 11 年之前
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere 12 年之前
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code 12 年之前
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
  Ivan Safrin 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly 12 年之前
  Ivan Safrin 4f60bb29fb Sprite editor now resized properly 12 年之前
  Ivan Safrin d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs 12 年之前
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues 12 年之前
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) 12 年之前