Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Safrin e014f65a05 Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac 11 yıl önce
  Ivan Safrin 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 yıl önce
  cib 4db04dd1d0 Fixes issue #174 13 yıl önce
  Ivan Safrin 134576cae7 Tons of Windows fixes 13 yıl önce
  Ivan Safrin 9996ea0295 Updated to physfs 2.0.3 for 64-bit support, fixed player on Windows 13 yıl önce
  Ivan Safrin 1bf52f7203 Linux build fixes, switch to python3 13 yıl önce
  Ivan Safrin 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player 13 yıl önce
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 yıl önce
  Ivan Safrin ebac791192 Windows should mostly work now, except for examples project 13 yıl önce
  Ivan Safrin 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request 13 yıl önce
  mcc acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode 13 yıl önce
  Ivan Safrin 82ed3d5825 Automatic api.pak creation. Also, now only api.pak is copied into the player 13 yıl önce
  Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 yıl önce
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 yıl önce
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 yıl önce
  Ivan Safrin e39113166b Winsock and GLSL fixes for Windows 14 yıl önce
  Ivan Safrin 3b6ac6db33 More Linux fixes 14 yıl önce
  Ivan Safrin a555599720 More Mac cmake fixes for Player 14 yıl önce
  Ivan Safrin fe565d286d CMake fixes for Mac 14 yıl önce
  Ivan Safrin 0dcb042fda Made install paths relative 14 yıl önce
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 yıl önce
  Cameron Hart f7953a1b66 Mac fixes for static libraries. Polycode Player isn't compiling yet. 14 yıl önce
  Cameron Hart 246f876526 Compile all libs as static except for Modules. 14 yıl önce
  Cameron Hart f671b9676a Changed install directories names to lowercase to be consistent with how dependencies install themselves. 14 yıl önce
  Cameron Hart a3a195a601 Fixed some paths for the Mac player. 14 yıl önce
  Cameron Hart 4e4f8112e9 A bunch more small fixes. 14 yıl önce
  Cameron Hart 0c572e7636 Compiles and links against CMake built debug and release dependencies on Windows. 14 yıl önce
  Cameron Hart 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. 14 yıl önce
  Cameron Hart 7b56847e40 Building Polycode Player on Windows. 14 yıl önce
  Cameron Hart 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 yıl önce