Ivan Safrin
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 anni fa |
Ivan Safrin
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 anni fa |
Bill Robinson
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 anni fa |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 anni fa |
Ivan Safrin
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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12 anni fa |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 anni fa |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 anni fa |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 anni fa |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 anni fa |
Ivan Safrin
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47b18f52ef
Removed old, incomplete ScreenCurve class
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13 anni fa |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
Ivan Safrin
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634df503e7
Moved networking module into the core
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13 anni fa |
Ivan Safrin
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d362e3dea1
Windows fixes
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14 anni fa |
Ivan Safrin
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 anni fa |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 anni fa |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 anni fa |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 anni fa |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 anni fa |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 anni fa |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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15 anni fa |
Ivan Safrin
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347e2cb643
Added Data class, UTF8 support for String, save functionality for text editor in IDE
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15 anni fa |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |