Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan Safrin 09e54f292b Reverse order flag for polygon picking hace 13 años
  Ivan Safrin 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking hace 13 años
  Ivan Safrin 2f7c95aed2 Added multiply blending mode hace 13 años
  Ivan Safrin 95ef3cc459 Premultiplied alpha support hace 13 años
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho hace 13 años
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) hace 14 años
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading hace 14 años
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork hace 14 años
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving hace 14 años
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file hace 14 años
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh hace 14 años
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture hace 14 años
  Cameron Hart cdee607137 Merge branch 'master' into pxljm hace 14 años
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence hace 14 años
  Cameron Hart be8f24208d Merge branch 'master' into pxljm hace 14 años
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved hace 14 años
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. hace 14 años
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. hace 14 años
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. hace 14 años
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. hace 14 años
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories hace 14 años
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. hace 14 años
  unknown 207ca4fca6 Windows port and some fixes hace 14 años
  Ivan Safrin c9406f5051 Code cleanup and documentation. hace 14 años
  Ivan Safrin 7a37c48787 Code clean up and documentation hace 14 años
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. hace 15 años
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now hace 15 años
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D hace 15 años