Commit History

Автор SHA1 Съобщение Дата
  Ivan Safrin 2f7c95aed2 Added multiply blending mode преди 13 години
  Ivan Safrin 95ef3cc459 Premultiplied alpha support преди 13 години
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho преди 13 години
  mcc acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode преди 13 години
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff преди 13 години
  Ivan Safrin 8bb9229fc2 Tweens default to not delete преди 13 години
  Ivan Safrin e352f2e803 Fixed vertex order in plane primitive, added floating point texture support преди 13 години
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) преди 14 години
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading преди 14 години
  Ivan Safrin 4d4235dd40 Tangent support in VBOs преди 14 години
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork преди 14 години
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving преди 14 години
  Ivan Safrin d362e3dea1 Windows fixes преди 14 години
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file преди 14 години
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures преди 14 години
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh преди 14 години
  Ivan Safrin 0bde8349c6 HDR Rendering преди 14 години
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support преди 14 години
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture преди 14 години
  Cameron Hart 94c4d628d1 Win32 compile fixes. преди 14 години
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
  Ivan Safrin 3f22489bf4 Various bugfixes across the board преди 14 години
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories преди 14 години
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. преди 14 години
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. преди 14 години
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. преди 14 години
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. преди 14 години
  unknown 207ca4fca6 Windows port and some fixes преди 14 години
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material преди 14 години
  Ivan Safrin c9406f5051 Code cleanup and documentation. преди 14 години