История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 35580efa75 PhysFS archive functionality on iOS 10 лет назад
  Ivan Safrin 55be3ce400 Started on iOS core 10 лет назад
  Ivan Safrin a8b0888aa7 Reverted back to ivansafrin/PolycodeDepBinaries submodule 10 лет назад
  Ivan Safrin a12d9d2cea Merge pull request #678 from fodinabor/goodbye_cmake 10 лет назад
  Joachim Meyer af85f69640 Remove Jack as dependency. 10 лет назад
  Joachim Meyer b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. 10 лет назад
  Joachim Meyer d098c6fb00 Improve Linux Makefile. 10 лет назад
  Joachim Meyer 1bdc18f875 Test addon key for package configuration. 10 лет назад
  Joachim Meyer aff98e614d Add travis config. And use fodinabor/PolycodeDepBinaries. 10 лет назад
  Joachim Meyer 65becf6bb9 Update lib commit. 10 лет назад
  Joachim Meyer 7e64dc2022 Started on updating SDLCore 10 лет назад
  Joachim Meyer 07a37c6c18 Fix up UWP (template app not working due to expired key), Fix various build copy issues with win32 build files, Fix detection of Desktop or UWP App, Fix SceneImage. 10 лет назад
  Joachim Meyer d6852ba85c Fix Win32 buildfiles. 10 лет назад
  Ivan Safrin c5486bab01 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 10 лет назад
  Ivan Safrin 366bd515b7 Fixed crash for unitialized textures 10 лет назад
  Ivan Safrin a83c7fa5b9 Started restoring screen shader functionality in new renderer 10 лет назад
  Ivan Safrin c2f9bce103 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 10 лет назад
  Ivan Safrin ed04356c04 UWP stuff 10 лет назад
  Ivan Safrin 79ea449ace Started on some iOS stuff 10 лет назад
  Ivan Safrin 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency 10 лет назад
  Ivan Safrin e2d71a2d90 Restored OGG loading functionality in new audio system 10 лет назад
  Ivan Safrin 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 лет назад
  Ivan Safrin fdf227ab69 Made primitives default to textured material by default, scissor box fixes in retina mode 10 лет назад
  Ivan Safrin 139dacdf5e Added win32 projects for UI module and IDE 10 лет назад
  Ivan Safrin 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders 10 лет назад
  Ivan Safrin 4c2c6a4b16 Started setting up win32 project for new branch 10 лет назад
  Ivan Safrin 699955795b Added 3d physics module 10 лет назад
  Ivan Safrin 86644f70b0 Restored shadow mapping functionality in new renderer 10 лет назад
  Ivan Safrin 77b21ddac9 Fixed frustum culling in new renderer 10 лет назад
  Ivan Safrin 7d03421607 Rebind uniforms as well if shader binding changes (ex. a global material) 10 лет назад