Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin bd00899428 Fixed new material system not setting ambient color properly, made Materials broadcast resource reload event on shader reload %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin f0379ea118 Fixed compilation on Windows %!s(int64=12) %!d(string=hai) anos
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin b5a493461b Merge pull request #162 from mcclure/clearclear %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks %!s(int64=13) %!d(string=hai) anos
  mcc 0de95c800c Allow alpha in clear color set. Set clear color before-- not after-- clear itself. %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 272e763c7a LINE_LOOP_MESH support %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 942a2dcc6d Force renderScreenToImage to read from front buffer %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 2f7c95aed2 Added multiply blending mode %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 95ef3cc459 Premultiplied alpha support %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
  mcc acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 8bb9229fc2 Tweens default to not delete %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin e352f2e803 Fixed vertex order in plane primitive, added floating point texture support %!s(int64=13) %!d(string=hai) anos
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 4d4235dd40 Tangent support in VBOs %!s(int64=14) %!d(string=hai) anos
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos