Joachim Meyer
|
57b6a3e04b
Remove vorbis libfiles from VS projects.
|
9 lat temu |
Joachim Meyer
|
73ce4109ce
Use stb_vorbis on Win32.
|
9 lat temu |
Joachim Meyer
|
5427310ef7
Use stb_vorbis to load ogg files.
|
9 lat temu |
Joachim Meyer
|
8c788ccf99
Android is now using API level 19 (Android 4.4).
|
9 lat temu |
Joachim Meyer
|
cf849978bd
Android now uses TextInput Events.
|
9 lat temu |
Joachim Meyer
|
4810fcb78d
Fix OpenSLInterface.
|
9 lat temu |
fodinabor
|
d1ad2ea38b
Make Mac use TextInput Event.
|
9 lat temu |
Joachim Meyer
|
162ed71b32
Make Windows compatible with TextInput changes.
|
9 lat temu |
Joachim Meyer
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 lat temu |
Joachim Meyer
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 lat temu |
Joachim Meyer
|
675d7a937c
Reimplement setCursor for Linux in SDLCore.
|
9 lat temu |
Joachim Meyer
|
c876cd9a17
Add Physics modules for Linux.
|
9 lat temu |
Joachim Meyer
|
e126dde9a8
Start using SDL2 on Linux. Not all keyboard input working, yet.
|
9 lat temu |
Joachim Meyer
|
8abb424e28
Add a flag to deactivate FP16 at compiletime.
|
9 lat temu |
Joachim Meyer
|
fdce3a5bc3
Add sdl_icon for the ide. Remove libpng as dependency from Linux.
|
9 lat temu |
Ivan Safrin
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 lat temu |
Ivan Safrin
|
1c9a666685
Fixed typo
|
9 lat temu |
Ivan Safrin
|
e1e45ecf79
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
|
9 lat temu |
Ivan Safrin
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 lat temu |
Ivan Safrin
|
261aa8a29b
Fixed emscripted Makefile
|
9 lat temu |
Ivan Safrin
|
252c839803
Merge pull request #693 from sanghakchun/goodbye_cmake
|
9 lat temu |
Ivan Safrin
|
f8c949021a
Fixed importer tool not saving meshes properly
|
9 lat temu |
Ivan Safrin
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 lat temu |
Ivan Safrin
|
aa0e38e403
Additional IDE fixes
|
9 lat temu |
Ivan Safrin
|
2d05faaf91
Merge pull request #694 from fodinabor/WinSharedFix
|
9 lat temu |
Ivan Safrin
|
8c975cc6a9
Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug
|
9 lat temu |
Joachim Meyer
|
57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
|
9 lat temu |
Ivan Safrin
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 lat temu |
Sang Hak Chun
|
895843d022
Ported EmscriptenCore over to SDL2
|
9 lat temu |
Sang Hak Chun
|
ec67f1b781
Use SDL2 in Emscripten
|
9 lat temu |