Ivan Safrin
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7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
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9 سال پیش |
Ivan Safrin
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fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
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9 سال پیش |
Joachim Meyer
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a4f9cbea9d
Replace WINAPI with WINAPI_FAMILY.
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9 سال پیش |
Ivan Safrin
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5cecc7d988
Fixed typo
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10 سال پیش |
Joachim Meyer
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7e64dc2022
Started on updating SDLCore
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10 سال پیش |
Joachim Meyer
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07a37c6c18
Fix up UWP (template app not working due to expired key), Fix various build copy issues with win32 build files, Fix detection of Desktop or UWP App, Fix SceneImage.
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10 سال پیش |
Joachim Meyer
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d6852ba85c
Fix Win32 buildfiles.
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10 سال پیش |
Ivan Safrin
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c2f9bce103
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
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10 سال پیش |
Ivan Safrin
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ed04356c04
UWP stuff
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10 سال پیش |
Ivan Safrin
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79ea449ace
Started on some iOS stuff
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10 سال پیش |
Ivan Safrin
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4c2c6a4b16
Started setting up win32 project for new branch
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10 سال پیش |
Ivan Safrin
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b6a7092fbc
Added render buffers as separate class, fixed depth not working in render textures
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10 سال پیش |
Ivan Safrin
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bf60537184
More shader fixes, default material parameter fixes
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10 سال پیش |
Ivan Safrin
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28904ffe28
Started on a Raspberry Pi core
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10 سال پیش |
Ivan Safrin
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d5ac504b08
Point rendering fixes, IDE fixes
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10 سال پیش |
Ivan Safrin
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 سال پیش |
Ivan Safrin
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eb77d6dfc1
Added scissor support to the new renderer, made entities work with new scissor system
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10 سال پیش |
Ivan Safrin
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 سال پیش |
Ivan Safrin
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332e429c03
Line width support in new renderer
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10 سال پیش |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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10 سال پیش |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 سال پیش |