Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 anni fa |
Cameron Hart
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f2f686fbd6
Regenerated Lua bindings.
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14 anni fa |
Cameron Hart
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09ca9d340e
Rebuild Lua API without SDLCore.
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14 anni fa |
Cameron Hart
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 anni fa |
Ivan Safrin
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 anni fa |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 anni fa |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 anni fa |
unknown
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207ca4fca6
Windows port and some fixes
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14 anni fa |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 anni fa |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 anni fa |
Ivan Safrin
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09f0e77945
Fixed LUA event handling
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14 anni fa |
Ivan Safrin
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5f2a5232c4
More code cleanup
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14 anni fa |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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15 anni fa |
Ivan Safrin
|
f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
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15 anni fa |
Ivan Safrin
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fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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15 anni fa |
Ivan Safrin
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552195f8a8
Started on bindings, set up old collision scene code as a module
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15 anni fa |