Commit History

Author SHA1 Message Date
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 years ago
  Ivan Safrin 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 years ago
  Ivan Safrin 9cf5dadca6 Fixed UI and dragging 13 years ago
  Ivan Safrin 0490cc51b4 Fixed ScreenEntity mouse events 13 years ago
  Ivan Safrin 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
  Ivan Safrin 92cba2db88 Added setScale and setPosition methods that take vectors 14 years ago
  Cameron Hart 4c721bcc01 Merge branch 'const-and-opts' into pxljm 14 years ago
  Cameron Hart 732c99ae13 Fixed memory leak. 14 years ago
  Cameron Hart 9b512a01ed More const methods. 14 years ago
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
  Cameron Hart ebb65e8c37 Scale position and hit size before performing hit test. 14 years ago
  Ivan Safrin b92ecca496 Added minizip to the repo, some fixes 14 years ago
  unknown 207ca4fca6 Windows port and some fixes 14 years ago
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 years ago
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 years ago
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 years ago
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 years ago
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 years ago