Ivan Safrin
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37ba78c602
Slight material speed improvements and additional sound stuff
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13 gadi atpakaļ |
Ivan Safrin
|
8bb9229fc2
Tweens default to not delete
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13 gadi atpakaļ |
Ivan Safrin
|
e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 gadi atpakaļ |
Ivan Safrin
|
c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 gadi atpakaļ |
Ivan Safrin
|
4d4235dd40
Tangent support in VBOs
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14 gadi atpakaļ |
Ivan Safrin
|
7bb90f1f18
Screenshot support and image saving
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14 gadi atpakaļ |
Ivan Safrin
|
d362e3dea1
Windows fixes
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14 gadi atpakaļ |
Ivan Safrin
|
096ec070c0
Only use FP16 framebuffers if specified in material file
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14 gadi atpakaļ |
Ivan Safrin
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 gadi atpakaļ |
Ivan Safrin
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 gadi atpakaļ |
Ivan Safrin
|
0bde8349c6
HDR Rendering
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14 gadi atpakaļ |
Ivan Safrin
|
04a22925fc
Tangent generation and normal map shader support
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14 gadi atpakaļ |
Ivan Safrin
|
971106bb55
Fixed texture destruction and render to texture
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14 gadi atpakaļ |
Cameron Hart
|
94c4d628d1
Win32 compile fixes.
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14 gadi atpakaļ |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 gadi atpakaļ |
Ivan Safrin
|
3f22489bf4
Various bugfixes across the board
|
14 gadi atpakaļ |
Ivan Safrin
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 gadi atpakaļ |
Cameron Hart
|
09981b43ec
Windows compile fixes for static libs. Polycode player not building yet.
|
14 gadi atpakaļ |
Ivan Safrin
|
51ffb7883c
Added a method to set the clipping planes in the Renderer.
|
14 gadi atpakaļ |
Ivan Safrin
|
19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 gadi atpakaļ |
Ivan Safrin
|
f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 gadi atpakaļ |
unknown
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207ca4fca6
Windows port and some fixes
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14 gadi atpakaļ |
Ivan Safrin
|
69b72fe5a4
Vehicle physics, default shaders and material
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14 gadi atpakaļ |
Ivan Safrin
|
c9406f5051
Code cleanup and documentation.
|
14 gadi atpakaļ |
Ivan Safrin
|
40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
|
15 gadi atpakaļ |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 gadi atpakaļ |
Ivan Safrin
|
b6e0a118d0
Various fixes plus Kinect module
|
15 gadi atpakaļ |
Ivan Safrin
|
9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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15 gadi atpakaļ |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
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15 gadi atpakaļ |