Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Ivan Safrin a62e4dfdf0 Merge pull request #492 from wivlaro/icosphere-primitive 11 vuotta sitten
  Ivan Safrin e0ffb0250f Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings 11 vuotta sitten
  Ivan Safrin 6d6c1dbafa Merge pull request #487 from wivlaro/query-time-slept 11 vuotta sitten
  Ivan Safrin 5aa1a77ac7 Merge pull request #486 from wivlaro/warning-fix-null-not-false 11 vuotta sitten
  Ivan Safrin b9cb7605df Merge pull request #485 from wivlaro/matrix-multiply-with-perspective 11 vuotta sitten
  Ivan Safrin b9b698d016 Merge pull request #484 from wivlaro/mesh-vertex-removal-functions 11 vuotta sitten
  Ivan Safrin 86d71b15f3 Merge pull request #483 from wivlaro/vector-length-squared 11 vuotta sitten
  Ivan Safrin e2b47f4258 Merge pull request #482 from wivlaro/valgrind-fix 11 vuotta sitten
  Ivan Safrin 7be3be5cac Merge pull request #481 from wivlaro/build-instructions-conciseness 11 vuotta sitten
  Ivan Safrin f307cfbda7 Merge pull request #479 from wivlaro/screen-clearing-cleanup 11 vuotta sitten
  Ivan Safrin fa362c8582 Merge pull request #468 from bagobor/master 11 vuotta sitten
  Ivan Safrin ef72e0d157 Merge pull request #465 from fodinabor/LoggerFix 11 vuotta sitten
  Ivan Safrin b370db1f96 Merge pull request #457 from Adnn/master 11 vuotta sitten
  Ivan Safrin e2cb65ce2a Merge pull request #455 from fodinabor/WinVS2013fixes 11 vuotta sitten
  Ivan Safrin 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 vuotta sitten
  Ivan Safrin 22d66b9420 loadSkeleton now returns the loaded Skeleton 11 vuotta sitten
  Bill Robinson cfcd9d5668 Added octosphere and optimized subdivider so it doesn't make too many vertices. 11 vuotta sitten
  Bill Robinson 9435b85adf Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated. 11 vuotta sitten
  Bill Robinson ce9ad51859 Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles 11 vuotta sitten
  Bill Robinson 8ed65a36c5 Able to query how long slept for each frame 11 vuotta sitten
  Bill Robinson c5b4e9eed9 Wrong type warning. false should be NULL 11 vuotta sitten
  Bill Robinson f4b9dbfe73 Added Matrix multiplyWithPerspective method, as opposed to the 11 vuotta sitten
  Bill Robinson 703a286013 Mesh vertex manipulation utilities 11 vuotta sitten
  Bill Robinson 09c2adc56b Vector3::lengthSquared 11 vuotta sitten
  Bill Robinson 2c4f64765d Uninitialized memory and leaks that valgrind was complaining about 12 vuotta sitten
  Bill Robinson 965d8cee53 Build instructions more concise 11 vuotta sitten
  Bill Robinson 33e1e9516f Removed superfluous screen clearing 11 vuotta sitten
  Ivan Safrin eff335533b Merge branch 'master' of https://github.com/ivansafrin/Polycode 11 vuotta sitten
  Ivan Safrin 9ccb1291c8 Force dynamic SDL on Linux, use custom file dialog for asset import on Linux 11 vuotta sitten
  Ivan Safrin d69a199f2c Fixed caret position calculation in UITextInput 11 vuotta sitten