Ivan Safrin
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a62e4dfdf0
Merge pull request #492 from wivlaro/icosphere-primitive
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11 vuotta sitten |
Ivan Safrin
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e0ffb0250f
Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings
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11 vuotta sitten |
Ivan Safrin
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6d6c1dbafa
Merge pull request #487 from wivlaro/query-time-slept
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11 vuotta sitten |
Ivan Safrin
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5aa1a77ac7
Merge pull request #486 from wivlaro/warning-fix-null-not-false
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11 vuotta sitten |
Ivan Safrin
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b9cb7605df
Merge pull request #485 from wivlaro/matrix-multiply-with-perspective
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11 vuotta sitten |
Ivan Safrin
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b9b698d016
Merge pull request #484 from wivlaro/mesh-vertex-removal-functions
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11 vuotta sitten |
Ivan Safrin
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86d71b15f3
Merge pull request #483 from wivlaro/vector-length-squared
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11 vuotta sitten |
Ivan Safrin
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e2b47f4258
Merge pull request #482 from wivlaro/valgrind-fix
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11 vuotta sitten |
Ivan Safrin
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7be3be5cac
Merge pull request #481 from wivlaro/build-instructions-conciseness
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11 vuotta sitten |
Ivan Safrin
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f307cfbda7
Merge pull request #479 from wivlaro/screen-clearing-cleanup
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11 vuotta sitten |
Ivan Safrin
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fa362c8582
Merge pull request #468 from bagobor/master
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11 vuotta sitten |
Ivan Safrin
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ef72e0d157
Merge pull request #465 from fodinabor/LoggerFix
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11 vuotta sitten |
Ivan Safrin
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b370db1f96
Merge pull request #457 from Adnn/master
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11 vuotta sitten |
Ivan Safrin
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e2cb65ce2a
Merge pull request #455 from fodinabor/WinVS2013fixes
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11 vuotta sitten |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 vuotta sitten |
Ivan Safrin
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22d66b9420
loadSkeleton now returns the loaded Skeleton
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11 vuotta sitten |
Bill Robinson
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cfcd9d5668
Added octosphere and optimized subdivider so it doesn't make too many vertices.
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11 vuotta sitten |
Bill Robinson
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9435b85adf
Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated.
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11 vuotta sitten |
Bill Robinson
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ce9ad51859
Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles
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11 vuotta sitten |
Bill Robinson
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8ed65a36c5
Able to query how long slept for each frame
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11 vuotta sitten |
Bill Robinson
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c5b4e9eed9
Wrong type warning. false should be NULL
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11 vuotta sitten |
Bill Robinson
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f4b9dbfe73
Added Matrix multiplyWithPerspective method, as opposed to the
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11 vuotta sitten |
Bill Robinson
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703a286013
Mesh vertex manipulation utilities
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11 vuotta sitten |
Bill Robinson
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09c2adc56b
Vector3::lengthSquared
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11 vuotta sitten |
Bill Robinson
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2c4f64765d
Uninitialized memory and leaks that valgrind was complaining about
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12 vuotta sitten |
Bill Robinson
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965d8cee53
Build instructions more concise
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11 vuotta sitten |
Bill Robinson
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33e1e9516f
Removed superfluous screen clearing
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11 vuotta sitten |
Ivan Safrin
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eff335533b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 vuotta sitten |
Ivan Safrin
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9ccb1291c8
Force dynamic SDL on Linux, use custom file dialog for asset import on Linux
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11 vuotta sitten |
Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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11 vuotta sitten |