Ivan Safrin
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966420be46
Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop
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11 jaren geleden |
Ivan Safrin
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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11 jaren geleden |
Ivan Safrin
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4982827b67
Player debugger will now use a random port to prevent reconnection issues if it gets stuck
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12 jaren geleden |
Ivan Safrin
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534021da0b
Added Tween support to Lua bindings
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12 jaren geleden |
Nur Monson
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cbfcdfb1ca
Remove dumpstack() as it was unused
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12 jaren geleden |
Ivan Safrin
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47e58945e5
Merge branch 'PolycodePlayer-cleanup' of https://github.com/christopherreed/Polycode into pullreq_testing
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12 jaren geleden |
Ivan Safrin
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00ca758c8c
Added joystick support in Linux SDL core, added joystick event functions to polycode player
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12 jaren geleden |
Christopher Reed
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fd2b37f9d1
Minor fix to PolycodePlayer.
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12 jaren geleden |
Christopher Reed
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214c7c8cd9
Unified script loading in PolycodePlayer.
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12 jaren geleden |
Christopher Reed
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2bd36cf090
Fixed memory leak in PolycodePlayer.
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12 jaren geleden |
Ivan Safrin
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fa4efee522
Player will now print out backtrace to stdout
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12 jaren geleden |
Ivan Safrin
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9f0a1f1905
Added safe_delete to Lua API which deletes passed object on next frame, added stopTrackingChild to PhysicsScreen, contact events now dispatched after box2d step completes.
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12 jaren geleden |
Ivan Safrin
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 jaren geleden |
Ivan Safrin
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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13 jaren geleden |
Ivan Safrin
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aeb455552e
Fixed broken UI module pak in player, fixed broken examples
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13 jaren geleden |
Ivan Safrin
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 jaren geleden |
Ivan Safrin
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9996ea0295
Updated to physfs 2.0.3 for 64-bit support, fixed player on Windows
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13 jaren geleden |
Ivan Safrin
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fed85a04d6
Enabled remote debugger in Linux player
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13 jaren geleden |
Ivan Safrin
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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13 jaren geleden |
Ivan Safrin
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5382bbbb9b
2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player
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13 jaren geleden |
Ivan Safrin
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35a12c27db
Fixed event handling errors with LuaJIT
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13 jaren geleden |
Ivan Safrin
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61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
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13 jaren geleden |
Ivan Safrin
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9b1d802703
Texture filtering mode option in project settings
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13 jaren geleden |
Ivan Safrin
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5ee706d3c5
Lua bindings rework. No more __ptr_lookup, __ptr is now regular userdata and contains a pointer to the pointer to C++ class, garbage collection metatables on some objects.
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13 jaren geleden |
Ivan Safrin
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 jaren geleden |
Ivan Safrin
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14634160c4
Proper error reporting on errors in files loaded by require()
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13 jaren geleden |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 jaren geleden |
Ivan Safrin
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9ded3c1458
Fixed LuaJIT support, fixed shader alpha when fog is enabled
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13 jaren geleden |
Ivan Safrin
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 jaren geleden |
Ivan Safrin
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a13feb3801
Simple input events in player
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13 jaren geleden |