Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer 10 tahun lalu
  Ivan Safrin bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 tahun lalu
  Ivan Safrin a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 tahun lalu
  Ivan Safrin 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 tahun lalu
  Ivan Safrin eb77d6dfc1 Added scissor support to the new renderer, made entities work with new scissor system 10 tahun lalu
  Ivan Safrin 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering 10 tahun lalu
  Ivan Safrin 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 tahun lalu
  Ivan Safrin ee31a78d70 Added binaries as a submodule 10 tahun lalu
  Ivan Safrin c1d8562ffe Removed binaries from the repo 10 tahun lalu
  Ivan Safrin dae76cbc1e More UWP stuff 10 tahun lalu
  Ivan Safrin ef0dd5b332 Implemented Sound pitch support in new sound mixer 10 tahun lalu
  Ivan Safrin 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 tahun lalu
  Ivan Safrin 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 tahun lalu
  Ivan Safrin 319e20d70f Started on an XAudio2 audio interface for UWP 10 tahun lalu
  Ivan Safrin 788ccb7aa6 Switched to mixing audio on demand from the audio interface 10 tahun lalu
  Ivan Safrin 6bc2353d79 Switched to mixing audio on demand from the audio interface 10 tahun lalu
  Ivan Safrin 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 tahun lalu
  Ivan Safrin cc40d263a5 Fixed sprites not updating with the new renderer 10 tahun lalu
  Ivan Safrin f14692353e Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL 10 tahun lalu
  Ivan Safrin 3ed18fe61a Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 10 tahun lalu
  Ivan Safrin 083a76fcdf Added float precision to default shaders to be ES2 compatible, UWP core setting default backing resolution scale 10 tahun lalu
  Ivan Safrin 2ecaa7a7e7 Removed resizeTo from CocoaCore 10 tahun lalu
  Ivan Safrin 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 tahun lalu
  Ivan Safrin 6f18df383d Started on DX11 renderer for UWP 10 tahun lalu
  Ivan Safrin 1f51db6d87 More windows UWP stuff 10 tahun lalu
  Ivan Safrin 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 tahun lalu
  Ivan Safrin 7257c80293 Fullscreen support in mac template app 10 tahun lalu
  Ivan Safrin 3b395a20d8 Windows compilation tweaks 10 tahun lalu
  Ivan Safrin 6c6a99717e Removed libpng dependency, PNGs now loaded with STB 10 tahun lalu
  Ivan Safrin d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool 10 tahun lalu