コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
  Ivan Safrin bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 年 前
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho 13 年 前
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 年 前
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 年 前
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving 14 年 前
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年 前
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年 前
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 年 前
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 年 前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 年 前
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. 14 年 前
  Ivan Safrin 12edbe69f4 Initial Linux support using an SDL core. 14 年 前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年 前
  unknown 207ca4fca6 Windows port and some fixes 14 年 前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年 前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年 前
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 年 前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年 前
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D 15 年 前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年 前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年 前