Ivan Safrin
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c1d8562ffe
Removed binaries from the repo
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10 年之前 |
Ivan Safrin
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dae76cbc1e
More UWP stuff
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10 年之前 |
Ivan Safrin
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ef0dd5b332
Implemented Sound pitch support in new sound mixer
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10 年之前 |
Ivan Safrin
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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10 年之前 |
Ivan Safrin
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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10 年之前 |
Ivan Safrin
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319e20d70f
Started on an XAudio2 audio interface for UWP
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10 年之前 |
Ivan Safrin
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788ccb7aa6
Switched to mixing audio on demand from the audio interface
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10 年之前 |
Ivan Safrin
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6bc2353d79
Switched to mixing audio on demand from the audio interface
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10 年之前 |
Ivan Safrin
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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10 年之前 |
Ivan Safrin
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cc40d263a5
Fixed sprites not updating with the new renderer
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10 年之前 |
Ivan Safrin
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f14692353e
Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL
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10 年之前 |
Ivan Safrin
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3ed18fe61a
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
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10 年之前 |
Ivan Safrin
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083a76fcdf
Added float precision to default shaders to be ES2 compatible, UWP core setting default backing resolution scale
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10 年之前 |
Ivan Safrin
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2ecaa7a7e7
Removed resizeTo from CocoaCore
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10 年之前 |
Ivan Safrin
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 年之前 |
Ivan Safrin
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6f18df383d
Started on DX11 renderer for UWP
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10 年之前 |
Ivan Safrin
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1f51db6d87
More windows UWP stuff
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10 年之前 |
Ivan Safrin
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 年之前 |
Ivan Safrin
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7257c80293
Fullscreen support in mac template app
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10 年之前 |
Ivan Safrin
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3b395a20d8
Windows compilation tweaks
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10 年之前 |
Ivan Safrin
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6c6a99717e
Removed libpng dependency, PNGs now loaded with STB
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10 年之前 |
Ivan Safrin
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d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
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10 年之前 |
Ivan Safrin
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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10 年之前 |
Ivan Safrin
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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10 年之前 |
Ivan Safrin
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21bff15725
More UWP stuff, removed debug dependencies
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10 年之前 |
Ivan Safrin
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332e429c03
Line width support in new renderer
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10 年之前 |
Ivan Safrin
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d1cdf5acd6
Fixed textures binding in entity and material loading in new renderer
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10 年之前 |
Ivan Safrin
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136ab1d880
Renderer and OSX template tweaks
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10 年之前 |
Ivan Safrin
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cc8d71f6b0
Added OSX project for core and template, fixed a crash in CocoaCore when resizing window
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10 年之前 |
Ivan Safrin
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f7b306bc07
Started messing with cldoc docs
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10 年之前 |