Histórico de Commits

Autor SHA1 Mensagem Data
  Joachim Meyer d098c6fb00 Improve Linux Makefile. há 10 anos atrás
  Joachim Meyer 1bdc18f875 Test addon key for package configuration. há 10 anos atrás
  Joachim Meyer aff98e614d Add travis config. And use fodinabor/PolycodeDepBinaries. há 10 anos atrás
  Joachim Meyer 65becf6bb9 Update lib commit. há 10 anos atrás
  Joachim Meyer 7e64dc2022 Started on updating SDLCore há 10 anos atrás
  Joachim Meyer 07a37c6c18 Fix up UWP (template app not working due to expired key), Fix various build copy issues with win32 build files, Fix detection of Desktop or UWP App, Fix SceneImage. há 10 anos atrás
  Joachim Meyer d6852ba85c Fix Win32 buildfiles. há 10 anos atrás
  Ivan Safrin c5486bab01 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake há 10 anos atrás
  Ivan Safrin 366bd515b7 Fixed crash for unitialized textures há 10 anos atrás
  Ivan Safrin a83c7fa5b9 Started restoring screen shader functionality in new renderer há 10 anos atrás
  Ivan Safrin c2f9bce103 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake há 10 anos atrás
  Ivan Safrin ed04356c04 UWP stuff há 10 anos atrás
  Ivan Safrin 79ea449ace Started on some iOS stuff há 10 anos atrás
  Ivan Safrin 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency há 10 anos atrás
  Ivan Safrin e2d71a2d90 Restored OGG loading functionality in new audio system há 10 anos atrás
  Ivan Safrin 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh há 10 anos atrás
  Ivan Safrin fdf227ab69 Made primitives default to textured material by default, scissor box fixes in retina mode há 10 anos atrás
  Ivan Safrin 139dacdf5e Added win32 projects for UI module and IDE há 10 anos atrás
  Ivan Safrin 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders há 10 anos atrás
  Ivan Safrin 4c2c6a4b16 Started setting up win32 project for new branch há 10 anos atrás
  Ivan Safrin 699955795b Added 3d physics module há 10 anos atrás
  Ivan Safrin 86644f70b0 Restored shadow mapping functionality in new renderer há 10 anos atrás
  Ivan Safrin 77b21ddac9 Fixed frustum culling in new renderer há 10 anos atrás
  Ivan Safrin 7d03421607 Rebind uniforms as well if shader binding changes (ex. a global material) há 10 anos atrás
  Ivan Safrin bbadf1de99 Fixed attributes not being bound correctly to global materials há 10 anos atrás
  Ivan Safrin 1aa20ab8a3 Lighting in screenspace há 10 anos atrás
  Ivan Safrin baf02aedd2 Fixed spotlights in new renderer há 10 anos atrás
  Ivan Safrin c70d5c623f Fixed gl renderer not clearning screen properly in some cases há 10 anos atrás
  Ivan Safrin b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures há 10 anos atrás
  Ivan Safrin bf60537184 More shader fixes, default material parameter fixes há 10 anos atrás