História revízii

Autor SHA1 Správa Dátum
  Bill Robinson e65808712e Number-is-single fixes 11 rokov pred
  Ivan Safrin e69892e06e glUniformMatrix4dv doesn't exist on some systems, fixed for now with a matrix copy to float array 11 rokov pred
  Ivan Safrin af9fa68418 Merge pull request #491 from wivlaro/matrix-type-param-support 11 rokov pred
  Ivan Safrin 5949271514 clang doesn't like d suffixes on numbers 11 rokov pred
  Ivan Safrin 90d7ac7802 Merge pull request #489 from wivlaro/number-is-single-support 11 rokov pred
  Ivan Safrin b0cb636bc0 Icosphere and Octosphere meshes now force correct mesh type, ScenePrimitive options for icospheres and octospheres, IDE entity editor primitive options for icosphere and octospheres 11 rokov pred
  Ivan Safrin a62e4dfdf0 Merge pull request #492 from wivlaro/icosphere-primitive 11 rokov pred
  Ivan Safrin e0ffb0250f Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings 11 rokov pred
  Ivan Safrin 6d6c1dbafa Merge pull request #487 from wivlaro/query-time-slept 11 rokov pred
  Ivan Safrin 5aa1a77ac7 Merge pull request #486 from wivlaro/warning-fix-null-not-false 11 rokov pred
  Ivan Safrin b9cb7605df Merge pull request #485 from wivlaro/matrix-multiply-with-perspective 11 rokov pred
  Ivan Safrin b9b698d016 Merge pull request #484 from wivlaro/mesh-vertex-removal-functions 11 rokov pred
  Ivan Safrin 86d71b15f3 Merge pull request #483 from wivlaro/vector-length-squared 11 rokov pred
  Ivan Safrin e2b47f4258 Merge pull request #482 from wivlaro/valgrind-fix 11 rokov pred
  Ivan Safrin 7be3be5cac Merge pull request #481 from wivlaro/build-instructions-conciseness 11 rokov pred
  Ivan Safrin f307cfbda7 Merge pull request #479 from wivlaro/screen-clearing-cleanup 11 rokov pred
  Ivan Safrin fa362c8582 Merge pull request #468 from bagobor/master 11 rokov pred
  Ivan Safrin ef72e0d157 Merge pull request #465 from fodinabor/LoggerFix 11 rokov pred
  Ivan Safrin b370db1f96 Merge pull request #457 from Adnn/master 11 rokov pred
  Ivan Safrin e2cb65ce2a Merge pull request #455 from fodinabor/WinVS2013fixes 11 rokov pred
  Ivan Safrin 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 rokov pred
  Ivan Safrin 22d66b9420 loadSkeleton now returns the loaded Skeleton 11 rokov pred
  Bill Robinson 7a47ba4e47 Fix for matrix param in double mode 11 rokov pred
  Bill Robinson cfcd9d5668 Added octosphere and optimized subdivider so it doesn't make too many vertices. 11 rokov pred
  Bill Robinson 9435b85adf Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated. 11 rokov pred
  Bill Robinson ce9ad51859 Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles 11 rokov pred
  Bill Robinson b186b08962 Some missing uniform matrix support 11 rokov pred
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere 12 rokov pred
  Bill Robinson 8ed65a36c5 Able to query how long slept for each frame 11 rokov pred
  Bill Robinson c5b4e9eed9 Wrong type warning. false should be NULL 11 rokov pred