2
0

Коммит түүх

Эзэн SHA1 Мессеж Огноо
  cib 76e62f2ebd Added some documentation to the Renderer 12 жил өмнө
  Ivan Safrin 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 жил өмнө
  mcc 0de95c800c Allow alpha in clear color set. Set clear color before-- not after-- clear itself. 13 жил өмнө
  Ivan Safrin 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 жил өмнө
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 жил өмнө
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 жил өмнө
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 жил өмнө
  Ivan Safrin bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 жил өмнө
  Ivan Safrin 09e54f292b Reverse order flag for polygon picking 13 жил өмнө
  Ivan Safrin 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 жил өмнө
  Ivan Safrin 2f7c95aed2 Added multiply blending mode 13 жил өмнө
  Ivan Safrin 95ef3cc459 Premultiplied alpha support 13 жил өмнө
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho 13 жил өмнө
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 жил өмнө
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 жил өмнө
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 жил өмнө
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving 14 жил өмнө
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file 14 жил өмнө
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 жил өмнө
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 жил өмнө
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 жил өмнө
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 жил өмнө
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 жил өмнө
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 жил өмнө
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 жил өмнө
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 жил өмнө
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 жил өмнө
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. 14 жил өмнө
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. 14 жил өмнө
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 жил өмнө