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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Nur Monson bab0b20cd5 Remove unused variables to fix some warnings 12 жил өмнө
  Ivan Safrin 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 жил өмнө
  Ivan Safrin 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes 12 жил өмнө
  Ivan Safrin 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 жил өмнө
  Ivan Safrin a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 жил өмнө
  Ivan Safrin 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser 12 жил өмнө
  Ivan Safrin ff83244f8b Merge pull request #269 from CIB/cleanup 12 жил өмнө
  Ivan Safrin 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code 12 жил өмнө
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 жил өмнө
  Ivan Safrin 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. 12 жил өмнө
  Ivan Safrin 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 жил өмнө
  mcc e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 жил өмнө
  Ivan Safrin 53710dcae0 Windows fixes 13 жил өмнө
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 жил өмнө
  mcc 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 жил өмнө
  Ivan Safrin 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 жил өмнө
  mcc 286943b14b Fix new mingw compile issues (except OpenAL) 13 жил өмнө
  mcc acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode 13 жил өмнө
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 жил өмнө
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode 13 жил өмнө
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff 13 жил өмнө
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes 13 жил өмнө
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 жил өмнө
  mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 жил өмнө
  mcc 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 жил өмнө
  Ivan Safrin e39113166b Winsock and GLSL fixes for Windows 14 жил өмнө
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 жил өмнө
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 жил өмнө
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 жил өмнө
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 жил өмнө