Commit History

Auteur SHA1 Bericht Datum
  Ivan Safrin 8bb9229fc2 Tweens default to not delete 13 jaren geleden
  Ivan Safrin e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 jaren geleden
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 jaren geleden
  Ivan Safrin 4d4235dd40 Tangent support in VBOs 14 jaren geleden
  Ivan Safrin 7bb90f1f18 Screenshot support and image saving 14 jaren geleden
  Ivan Safrin d362e3dea1 Windows fixes 14 jaren geleden
  Ivan Safrin 096ec070c0 Only use FP16 framebuffers if specified in material file 14 jaren geleden
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 jaren geleden
  Ivan Safrin 0bde8349c6 HDR Rendering 14 jaren geleden
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 jaren geleden
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 jaren geleden
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
  Ivan Safrin 3f22489bf4 Various bugfixes across the board 14 jaren geleden
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 jaren geleden
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 jaren geleden
  Ivan Safrin 51ffb7883c Added a method to set the clipping planes in the Renderer. 14 jaren geleden
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 jaren geleden
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 jaren geleden
  unknown 207ca4fca6 Windows port and some fixes 14 jaren geleden
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material 14 jaren geleden
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 jaren geleden
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 jaren geleden
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 jaren geleden
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module 15 jaren geleden
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D 15 jaren geleden
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 jaren geleden