Ivan Safrin
|
b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
|
10 years ago |
Ivan Safrin
|
3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
|
10 years ago |
Ivan Safrin
|
e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
|
11 years ago |
Ivan Safrin
|
fa362c8582
Merge pull request #468 from bagobor/master
|
11 years ago |
Ivan Safrin
|
049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
|
11 years ago |
bagobor
|
6ce695a414
-added explicit keywords
|
11 years ago |
Ivan Safrin
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
|
12 years ago |
cib
|
decbf1e0ef
Changed the Image::fill interface
|
12 years ago |
cib
|
7ab5210a2c
Image now uses topleft positioning.
|
12 years ago |
cib
|
75743dbadc
Added Image::getImagePart
|
12 years ago |
Ivan Safrin
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
13 years ago |
Ivan Safrin
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 years ago |
Ivan Safrin
|
449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
|
13 years ago |
Ivan Safrin
|
95ef3cc459
Premultiplied alpha support
|
13 years ago |
Ivan Safrin
|
6defaa8438
Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request
|
13 years ago |
Ivan Safrin
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 years ago |
Ivan Safrin
|
e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
|
13 years ago |
Ivan Safrin
|
7bb90f1f18
Screenshot support and image saving
|
14 years ago |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 years ago |
Cameron Hart
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
14 years ago |
Cameron Hart
|
ea833b7237
Building PolyCore with CMake on Linux.
|
14 years ago |
Ivan Safrin
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
Ivan Safrin
|
40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
|
15 years ago |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 years ago |
Ivan Safrin
|
6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
|
15 years ago |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
|
15 years ago |