Ivan Safrin
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5f77291ffa
Gamma correction for subpixel font rendering
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10 ani în urmă |
Ivan Safrin
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f6d40cc8e1
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 ani în urmă |
Ivan Safrin
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b60389ae13
Labels now have a new rendering mode called Label::ANTIALIAS_LCD, which renders text using subpixel antialiasing. You must initialize them with a foreground and background colors and they cannot be alpha blended
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10 ani în urmă |
Ivan Safrin
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c1e78e7bfd
Switched to freetype 2.6, started implementing subpixel hinting support
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10 ani în urmă |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 ani în urmă |
Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 ani în urmă |
Ivan Safrin
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 ani în urmă |
Ivan Safrin
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 ani în urmă |
Ivan Safrin
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b548bbaf1e
Made labels not re-render if text and color are the same
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12 ani în urmă |
Ivan Safrin
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 ani în urmă |
Ivan Safrin
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e10455cf98
Label memory leak fixes
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13 ani în urmă |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 ani în urmă |
Ivan Safrin
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00108aceb3
Color range support for labels, Lua syntax highlighting in the IDE
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13 ani în urmă |
Ivan Safrin
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f6edf81027
Premultiplied alpha support in labels
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13 ani în urmă |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 ani în urmă |
Ivan Safrin
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0a4775b3ca
Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics
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13 ani în urmă |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 ani în urmă |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 ani în urmă |
Ivan Safrin
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67e5654afc
Changed private members to protected in non-manager classes.
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14 ani în urmă |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 ani în urmă |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 ani în urmă |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 ani în urmă |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 ani în urmă |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 ani în urmă |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 ani în urmă |