コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Safrin 3825606a2b Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes 11 年 前
  Ivan Safrin ed43849593 Added support for streaming Sounds 11 年 前
  Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年 前
  Ivan Safrin 122c804485 Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser 12 年 前
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff 12 年 前
  mcc baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. 12 年 前
  Henry Maddocks 600435102f Fix the includes for OpenAL on OSX 13 年 前
  mcc 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working 13 年 前
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 年 前
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 年 前
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff 13 年 前
  Ivan Safrin b7bfa86c25 Sound duration and position getters 13 年 前
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length 13 年 前
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes 13 年 前
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes 14 年 前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年 前
  Cameron Hart 879be2377c Merge branch 'cmake-deps' 14 年 前
  Cameron Hart 4b78d0d8b3 Changed OpenAL includes from AL/al.h to al.h because accoring to the CMake FindOpenAL package it's more portable. 14 年 前
  Ivan Safrin 67e5654afc Changed private members to protected in non-manager classes. 14 年 前
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 年 前
  Ivan Safrin fb49beb492 Linux OpenAL fix 14 年 前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年 前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年 前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年 前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年 前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年 前