Joachim Meyer
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28471b9e2b
Adding HTTPFetcher to fetch files from the WWW via HTTP, fixing getThreadID on Windows.
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10 tahun lalu |
Ivan Safrin
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 tahun lalu |
Ivan Safrin
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 tahun lalu |
Bill Robinson
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 tahun lalu |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 tahun lalu |
Ivan Safrin
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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12 tahun lalu |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 tahun lalu |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 tahun lalu |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 tahun lalu |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 tahun lalu |
Ivan Safrin
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47b18f52ef
Removed old, incomplete ScreenCurve class
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13 tahun lalu |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 tahun lalu |
Ivan Safrin
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634df503e7
Moved networking module into the core
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13 tahun lalu |
Ivan Safrin
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d362e3dea1
Windows fixes
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14 tahun lalu |
Ivan Safrin
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 tahun lalu |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 tahun lalu |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 tahun lalu |
Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 tahun lalu |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 tahun lalu |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 tahun lalu |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 tahun lalu |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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15 tahun lalu |
Ivan Safrin
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347e2cb643
Added Data class, UTF8 support for String, save functionality for text editor in IDE
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15 tahun lalu |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 tahun lalu |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 tahun lalu |