Ivan Safrin
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247a042248
Fixed tree view not focusing correctly
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10 anni fa |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anni fa |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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11 anni fa |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 anni fa |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 anni fa |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 anni fa |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 anni fa |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 anni fa |
Ivan Safrin
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f09dee97ab
Made sure cursor gets set to arrow when modal dialogs are shown in the IDE and on entering top background
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12 anni fa |
Nur Monson
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 anni fa |
Ethan M
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caaa0c85ad
Setup UITrees and UITreeContainers to differentiate between node selection by keyboard and by mouse. Removed ability to optionally select a node in UITreeContainer::scrollToNode() method. Removed ability to travel to first child node via right arrow key (use down).
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12 anni fa |
Ivan Safrin
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ceaad6bee0
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow.
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12 anni fa |
Ivan Safrin
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f76540fd9a
Merged in TheCosmotect's arrow navigation pull request
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12 anni fa |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 anni fa |
mcc
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73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
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13 anni fa |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 anni fa |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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13 anni fa |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 anni fa |
mcc
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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13 anni fa |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 anni fa |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 anni fa |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 anni fa |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |