Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin 247a042248 Fixed tree view not focusing correctly há 10 anos atrás
  Ivan Safrin 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file há 11 anos atrás
  Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset há 12 anos atrás
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues há 12 anos atrás
  Ivan Safrin 499ac73584 More UI and IDE fixes há 12 anos atrás
  Ivan Safrin e45e14f3a2 Fixed more input event and UI stuff há 12 anos atrás
  Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera há 12 anos atrás
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens há 12 anos atrás
  Ivan Safrin f09dee97ab Made sure cursor gets set to arrow when modal dialogs are shown in the IDE and on entering top background há 12 anos atrás
  Nur Monson 9d23ff302a Fix "unused variable" warnings on OS X há 12 anos atrás
  Ethan M caaa0c85ad Setup UITrees and UITreeContainers to differentiate between node selection by keyboard and by mouse. Removed ability to optionally select a node in UITreeContainer::scrollToNode() method. Removed ability to travel to first child node via right arrow key (use down). há 12 anos atrás
  Ivan Safrin ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. há 12 anos atrás
  Ivan Safrin f76540fd9a Merged in TheCosmotect's arrow navigation pull request há 12 anos atrás
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks há 12 anos atrás
  mcc 73035453bb Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object. há 13 anos atrás
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
  Ivan Safrin c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks há 13 anos atrás
  Ivan Safrin 296c0dee49 Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs há 13 anos atrás
  Ivan Safrin 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers há 13 anos atrás
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. há 13 anos atrás
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE há 14 anos atrás
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. há 14 anos atrás
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class há 15 anos atrás
  Ivan Safrin 7cc9015fd0 Initial import from old repository há 15 anos atrás