Joachim Meyer
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df9a83b908
Fixes: #377 and adds the PolycodeUI to the Docs.
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11 лет назад |
Joachim Meyer
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063162485c
Spaces split Project names should be working crossplatform now..
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11 лет назад |
Joachim Meyer
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f03942d739
Projectnames can be split by a space now.
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11 лет назад |
Joachim Meyer
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bf58bbb300
Fixes: #232
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11 лет назад |
Joachim Meyer
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8c56813e6e
Fixes #346.
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11 лет назад |
Joachim Meyer
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cee22aae46
Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel.
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11 лет назад |
Joachim Meyer
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a41c82fd2c
Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow.
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11 лет назад |
Joachim Meyer
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8acb29da25
UITree nodes with children will now toggleCollapsed when doubleclicked. When you doubleclick in the ExampleBrowser an example it will open automatically.
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11 лет назад |
Joachim Meyer
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ad815096a0
Fixes that if you clicked twice on an asset in the AssetBrowser, it would be viually deselected. You now can choose assets by doubleclicking them in the browser.
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11 лет назад |
Joachim Meyer
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1e42cdecb7
Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543)
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11 лет назад |
Joachim Meyer
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fb1c0a6615
Since fooflare removed their fork, I'm just kind of reopening: #550
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11 лет назад |
randomteddybear
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336eb51af0
Gizmo Changes
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11 лет назад |
Ivan Safrin
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d40a6f7c1e
Fixed some gamepad input issues, fixed remote debugger in the IDE being overwhelmed by debug information upon crash
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11 лет назад |
randomteddybear
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1cf837516c
Editor camera now behaves better
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11 лет назад |
Ivan Safrin
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11b46b0dfa
Added ability to bind a global framebuffer at the start of every render, added ability for Cameras to use global framebuffer as color input, allowing post processing filters to be applied to everything that has been rendered on screen so far
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11 лет назад |
Ivan Safrin
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16ab088992
Fixed shader bindings not removing properly in the IDE post material editor
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11 лет назад |
Ivan Safrin
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482442969b
Proper file icons in the new file dialog
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11 лет назад |
Joachim Meyer
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2ac17abbcc
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
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11 лет назад |
Ivan Safrin
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9ac288bd73
Fixed transform gizmo sizing in the entity editor
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11 лет назад |
Ivan Safrin
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 лет назад |
Ivan Safrin
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6ebb5576d0
Added CoreInput accessor to CoreServices
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11 лет назад |
Ivan Safrin
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213fd02556
Fixed mesh particle emitter to work with new mesh system
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11 лет назад |
Ivan Safrin
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1194dfe5ba
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 лет назад |
Ivan Safrin
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edc12c482c
Fixed get image part
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11 лет назад |
LennyPenny
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53d96c637a
ported 3d physics examples to lua
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11 лет назад |
Ivan Safrin
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4c3720bfed
Added a SceneMesh sheet for entity editor, made SceneMeshes that have VBOs and a skeleton not use VBOs unless the setting to send bone matrices to the material is on
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11 лет назад |
Ivan Safrin
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6a1b8a5969
Added overloaded Number multiplication operator for Vector2
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11 лет назад |
Ivan Safrin
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5f660b6530
Added an OBJ file saving feature to Mesh
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11 лет назад |
Joachim Meyer
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4ce1eee8ed
Fix crash when deleting entity.
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11 лет назад |
Ivan Safrin
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8199141b22
Fixed SceneSprite details being saved twice due to merge error
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11 лет назад |