Commit History

Автор SHA1 Съобщение Дата
  Ivan Safrin fc6ec09585 Added ability to get SceneSprite's largest frame bounding box, sprite preview now scales properly in both the sprite editor and sprite asset browser in the IDE преди 11 години
  Ivan Safrin adfe0ee6bd Entity editor will no longer crash if a sprite or sprite state that is in use is removed in the sprite editor преди 11 години
  Ivan Safrin ff1e978028 Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites преди 11 години
  Ivan Safrin 207ed4ddbf Added new SceneSprite into Polycode proper, made SpriteSets into ResourcePools, added ability to link SpriteSets to entities in entity editor, adding sprites now looks for sprites in linked resource pools преди 11 години
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere преди 12 години
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code преди 12 години
  Ivan Safrin 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly преди 12 години
  Ivan Safrin 4f60bb29fb Sprite editor now resized properly преди 12 години
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) преди 12 години