Ivan Safrin
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 vuotta sitten |
Ivan Safrin
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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12 vuotta sitten |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 vuotta sitten |
mcc
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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12 vuotta sitten |
Henry Maddocks
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600435102f
Fix the includes for OpenAL on OSX
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13 vuotta sitten |
mcc
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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13 vuotta sitten |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 vuotta sitten |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 vuotta sitten |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 vuotta sitten |
Ivan Safrin
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37ba78c602
Slight material speed improvements and additional sound stuff
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13 vuotta sitten |
Ivan Safrin
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b7bfa86c25
Sound duration and position getters
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13 vuotta sitten |
mcc
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b7e414ee21
Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length
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13 vuotta sitten |
mcc
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e7bae99df2
New constructor for Sound() that allows a sound to be constructed from raw bytes
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13 vuotta sitten |
Ivan Safrin
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774ec0b061
Sound playback status accessor and 3D physics fixes
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14 vuotta sitten |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 vuotta sitten |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 vuotta sitten |
Cameron Hart
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879be2377c
Merge branch 'cmake-deps'
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14 vuotta sitten |
Cameron Hart
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4b78d0d8b3
Changed OpenAL includes from AL/al.h to al.h because accoring to the CMake FindOpenAL package it's more portable.
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14 vuotta sitten |
Ivan Safrin
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67e5654afc
Changed private members to protected in non-manager classes.
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14 vuotta sitten |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 vuotta sitten |
Ivan Safrin
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fb49beb492
Linux OpenAL fix
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14 vuotta sitten |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 vuotta sitten |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 vuotta sitten |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 vuotta sitten |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 vuotta sitten |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 vuotta sitten |